#ifndef __LEGOANIM_H #define __LEGOANIM_H #include "decomp.h" #include "misc/legostorage.h" #include "misc/legotree.h" // SIZE 0x08 class LegoAnimKey { public: enum Flags { c_bit1 = 0x01 }; LegoAnimKey(); LegoResult Read(LegoStorage* p_storage); protected: undefined m_unk0x00; // 0x00 float m_unk0x04; // 0x04 }; // SIZE 0x14 class LegoTranslationKey : public LegoAnimKey { public: LegoTranslationKey(); LegoResult Read(LegoStorage* p_storage); protected: LegoFloat m_x; // 0x08 LegoFloat m_y; // 0x0c LegoFloat m_z; // 0x10 }; // SIZE 0x18 class LegoRotationKey : public LegoAnimKey { public: LegoRotationKey(); LegoResult Read(LegoStorage* p_storage); protected: LegoFloat m_angle; // 0x08 LegoFloat m_x; // 0x0c LegoFloat m_y; // 0x10 LegoFloat m_z; // 0x14 }; // SIZE 0x14 class LegoScaleKey : public LegoAnimKey { public: LegoScaleKey(); LegoResult Read(LegoStorage* p_storage); protected: LegoFloat m_x; // 0x08 LegoFloat m_y; // 0x0c LegoFloat m_z; // 0x10 }; // SIZE 0x0c class LegoMorphKey : public LegoAnimKey { public: LegoMorphKey(); LegoResult Read(LegoStorage* p_storage); protected: undefined m_unk0x08; // 0x08 }; // SIZE 0x0c class LegoUnknownKey : public LegoAnimKey { public: LegoUnknownKey(); LegoResult Read(LegoStorage* p_storage); protected: undefined4 m_unk0x08; // 0x08 }; // VTABLE: LEGO1 0x100db8c8 // SIZE 0x34 class LegoAnimNodeData : public LegoTreeNodeData { public: LegoAnimNodeData(); ~LegoAnimNodeData() override; LegoResult Read(LegoStorage* p_storage) override; // vtable+0x04 LegoResult Write(LegoStorage* p_storage) override; // vtable+0x08 // SYNTHETIC: LEGO1 0x1009fd80 // LegoAnimNodeData::`scalar deleting destructor' protected: LegoChar* m_name; // 0x04 LegoU16 m_numTranslationKeys; // 0x08 LegoU16 m_numRotationKeys; // 0x0a LegoU16 m_numScaleKeys; // 0x0c LegoU16 m_numMorphKeys; // 0x0e LegoTranslationKey* m_translationKeys; // 0x10 LegoRotationKey* m_rotationKeys; // 0x14 LegoScaleKey* m_scaleKeys; // 0x18 LegoMorphKey* m_morphKeys; // 0x1c undefined2 m_unk0x20; // 0x20 undefined2 m_unk0x22; // 0x22 undefined4 m_unk0x24; // 0x24 undefined4 m_unk0x28; // 0x28 undefined4 m_unk0x2c; // 0x2c undefined4 m_unk0x30; // 0x30 }; // SIZE 0x08 struct LegoAnimActorEntry { LegoChar* m_name; // 0x00 undefined4 m_unk0x04; // 0x04 }; // SIZE 0x24 class LegoAnimScene { public: LegoAnimScene(); ~LegoAnimScene(); LegoResult Read(LegoStorage* p_storage); private: LegoU16 m_unk0x00; // 0x00 LegoTranslationKey* m_unk0x04; // 0x04 LegoU16 m_unk0x08; // 0x08 LegoTranslationKey* m_unk0x0c; // 0x0c LegoU16 m_unk0x10; // 0x10 LegoUnknownKey* m_unk0x14; // 0x14 undefined4 m_unk0x18; // 0x18 undefined4 m_unk0x1c; // 0x1c undefined4 m_unk0x20; // 0x20 }; // VTABLE: LEGO1 0x100db8d8 // SIZE 0x18 class LegoAnim : public LegoTree { public: LegoAnim(); ~LegoAnim() override; LegoTime GetDuration() { return m_duration; } LegoU32 GetNumActors() { return m_numActors; } LegoResult Write(LegoStorage* p_storage) override; // vtable+0x08 virtual LegoResult Read(LegoStorage* p_storage, LegoS32 p_parseScene); // vtable+0x10 const LegoChar* GetActorName(LegoU32 p_index); undefined4 GetActorUnknown0x04(LegoU32 p_index); // SYNTHETIC: LEGO1 0x100a0ba0 // LegoAnim::`scalar deleting destructor' protected: LegoTime m_duration; // 0x08 LegoAnimActorEntry* m_actors; // 0x0c LegoU32 m_numActors; // 0x10 LegoAnimScene* m_scene; // 0x14 // FUNCTION: LEGO1 0x100a1040 LegoTreeNodeData* CreateData() override { return new LegoAnimNodeData(); } // vtable+0x0c }; #endif // __LEGOANIM_H