#include "mxdsobjectaction.h" DECOMP_SIZE_ASSERT(MxDSObjectAction, 0xb8) // OFFSET: LEGO1 0x100c8870 MxDSObjectAction::MxDSObjectAction() { this->SetType(MxDSType_ObjectAction); } // OFFSET: LEGO1 0x100c8a20 MxDSObjectAction::~MxDSObjectAction() { } // OFFSET: LEGO1 0x100c8a70 void MxDSObjectAction::CopyFrom(MxDSObjectAction &p_dsObjectAction) { } // OFFSET: LEGO1 0x100c8a80 MxDSObjectAction &MxDSObjectAction::operator=(MxDSObjectAction &p_dsObjectAction) { if (this == &p_dsObjectAction) return *this; MxDSMediaAction::operator=(p_dsObjectAction); this->CopyFrom(p_dsObjectAction); return *this; } // OFFSET: LEGO1 0x100c8ab0 MxDSAction *MxDSObjectAction::Clone() { MxDSObjectAction *clone = new MxDSObjectAction(); if (clone) *clone = *this; return clone; }