#ifndef REALTIME_H #define REALTIME_H #include "../mxmatrix.h" #define NORMVEC3(dst, src) \ { \ MxDouble len = sqrt(NORMSQRD3(src)); \ VDS3(dst, src, len); \ } void CalcLocalTransform( const MxVector3& p_posVec, const MxVector3& p_dirVec, const MxVector3& p_upVec, MxMatrix& p_outMatrix ); #endif // REALTIME_H