#ifndef ELEVATORBOTTOM_H #define ELEVATORBOTTOM_H #include "legoworld.h" // VTABLE 0x100d5f20 class ElevatorBottom : public LegoWorld { public: ElevatorBottom(); virtual ~ElevatorBottom() override; // vtable+0x0 virtual long Notify(MxParam &p) override; // vtable+0x4 // OFFSET: LEGO1 0x10017f20 inline virtual const char *ClassName() const override // vtable+0x0c { // 0x100f04ac return "ElevatorBottom"; } // OFFSET: LEGO1 0x10017f30 inline virtual MxBool IsA(const char *name) const override // vtable+0x10 { return !strcmp(name, ElevatorBottom::ClassName()) || LegoWorld::IsA(name); } }; #endif // ELEVATORBOTTOM_H