#include "gasstation.h" #include "legocontrolmanager.h" #include "legogamestate.h" #include "legoinputmanager.h" #include "misc.h" #include "mxmisc.h" #include "mxnotificationmanager.h" #include "mxticklemanager.h" // GLOBAL: LEGO1 0x100f0160 undefined4 g_unk0x100f0160 = 3; // FUNCTION: LEGO1 0x100046a0 GasStation::GasStation() { m_unk0xf8 = 0; m_state = NULL; m_transitionDestination = LegoGameState::e_noArea; m_unk0x108 = 0; m_unk0x104 = 0; m_unk0x114 = 0; m_unk0x106 = 0; m_unk0x10c = 0; m_unk0x115 = 0; m_unk0x110 = 0; NotificationManager()->Register(this); } // FUNCTION: LEGO1 0x10004770 MxBool GasStation::VTable0x5c() { return TRUE; } // FUNCTION: LEGO1 0x100048c0 GasStation::~GasStation() { InputManager()->UnRegister(this); if (InputManager()->GetWorld() == this) { InputManager()->ClearWorld(); } ControlManager()->Unregister(this); TickleManager()->UnregisterClient(this); NotificationManager()->Unregister(this); g_unk0x100f0160 = 3; } // FUNCTION: LEGO1 0x10004990 MxResult GasStation::Create(MxDSAction& p_dsAction) { MxResult result = LegoWorld::Create(p_dsAction); if (result == SUCCESS) { InputManager()->SetWorld(this); ControlManager()->Register(this); } InputManager()->SetCamera(NULL); m_state = (GasStationState*) GameState()->GetState("GasStationState"); if (!m_state) { m_state = (GasStationState*) GameState()->CreateState("GasStationState"); m_state->m_unk0x14.m_unk0x00 = 1; } else if (m_state->m_unk0x14.m_unk0x00 == 4) { m_state->m_unk0x14.m_unk0x00 = 4; } else { m_state->m_unk0x14.m_unk0x00 = 3; } GameState()->SetCurrentArea(LegoGameState::e_garage); GameState()->StopArea(LegoGameState::e_previousArea); InputManager()->Register(this); SetIsWorldActive(FALSE); return result; } // FUNCTION: LEGO1 0x10004a60 MxLong GasStation::Notify(MxParam& p_param) { MxResult result = 0; LegoWorld::Notify(p_param); if (m_worldStarted) { switch (((MxNotificationParam&) p_param).GetNotification()) { case c_notificationEndAction: result = HandleEndAction((MxEndActionNotificationParam&) p_param); break; case c_notificationKeyPress: result = HandleKeyPress((((LegoEventNotificationParam&) p_param)).GetKey()); break; case c_notificationButtonDown: result = HandleButtonDown(((LegoControlManagerEvent&) p_param)); break; case c_notificationClick: result = HandleClick((LegoControlManagerEvent&) p_param); break; case c_notificationTransitioned: GameState()->SwitchArea(m_transitionDestination); break; } } return result; } // STUB: LEGO1 0x10004b30 void GasStation::ReadyWorld() { // TODO } // STUB: LEGO1 0x10005660 MxLong GasStation::HandleEndAction(MxEndActionNotificationParam& p_param) { // TODO return 0; } // STUB: LEGO1 0x10005920 MxLong GasStation::HandleKeyPress(MxS8 p_key) { // TODO return 0; } // STUB: LEGO1 0x10005960 MxLong GasStation::HandleButtonDown(LegoControlManagerEvent& p_param) { // TODO return 0; } // STUB: LEGO1 0x10005b20 MxLong GasStation::HandleClick(LegoControlManagerEvent& p_param) { // TODO return 0; } // FUNCTION: LEGO1 0x10005c40 void GasStation::Enable(MxBool p_enable) { LegoWorld::Enable(p_enable); if (p_enable) { InputManager()->SetWorld(this); InputManager()->SetCamera(NULL); } else { if (InputManager()->GetWorld() == this) { InputManager()->ClearWorld(); } } } // STUB: LEGO1 0x10005c90 MxResult GasStation::Tickle() { // TODO return SUCCESS; } // STUB: LEGO1 0x10005e70 MxBool GasStation::VTable0x64() { // TODO return FALSE; }