#ifndef MXWAVEPRESENTER_H #define MXWAVEPRESENTER_H #include "decomp.h" #include "mxsoundpresenter.h" #include // VTABLE: LEGO1 0x100d49a8 // SIZE 0x6c class MxWavePresenter : public MxSoundPresenter { public: MxWavePresenter() { Init(); } // FUNCTION: LEGO1 0x1000d640 ~MxWavePresenter() override { Destroy(TRUE); } // vtable+0x00 // FUNCTION: BETA10 0x1008cd00 static const char* HandlerClassName() { // STRING: LEGO1 0x100f07b4 return "MxWavePresenter"; } // FUNCTION: LEGO1 0x1000d6c0 // FUNCTION: BETA10 0x1008ccd0 const char* ClassName() const override // vtable+0x0c { return HandlerClassName(); } // FUNCTION: LEGO1 0x1000d6d0 MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, MxWavePresenter::ClassName()) || MxSoundPresenter::IsA(p_name); } void ReadyTickle() override; // vtable+0x18 void StartingTickle() override; // vtable+0x1c void StreamingTickle() override; // vtable+0x20 void DoneTickle() override; // vtable+0x2c void ParseExtra() override; // vtable+0x30 MxResult AddToManager() override; // vtable+0x34 // FUNCTION: LEGO1 0x1000d6a0 void Destroy() override { Destroy(FALSE); } // vtable+0x38 void EndAction() override; // vtable+0x40 MxResult PutData() override; // vtable+0x4c void Enable(MxBool p_enable) override; // vtable+0x54 void LoopChunk(MxStreamChunk* p_chunk) override; // vtable+0x58 void SetVolume(MxS32 p_volume) override; // vtable+0x60 virtual void Pause(); // vtable+0x64 virtual void Resume(); // vtable+0x68 // FUNCTION: LEGO1 0x1000d6b0 virtual MxBool IsPaused() { return m_paused; } // vtable+0x6c // SIZE 0x18 struct WaveFormat { PCMWAVEFORMAT m_pcmWaveFormat; // 0x00 MxU32 m_dataSize; // 0x10 MxU32 m_flags; // 0x14 }; // SYNTHETIC: LEGO1 0x1000d810 // MxWavePresenter::`scalar deleting destructor' protected: void Init(); void Destroy(MxBool p_fromDestructor); MxS8 GetPlayedChunks(); MxBool FUN_100b1ba0(); void WriteToSoundBuffer(void* p_audioPtr, MxU32 p_length); WaveFormat* m_waveFormat; // 0x54 LPDIRECTSOUNDBUFFER m_dsBuffer; // 0x58 MxU32 m_chunkLength; // 0x5c MxU32 m_lockSize; // 0x60 MxU8 m_writtenChunks; // 0x64 MxBool m_started; // 0x65 MxBool m_is3d; // 0x66 MxS8 m_silenceData; // 0x67 MxBool m_paused; // 0x68 }; #endif // MXWAVEPRESENTER_H