#ifndef MXDISKSTREAMPROVIDER_H #define MXDISKSTREAMPROVIDER_H #include "decomp.h" #include "mxstreamprovider.h" #include "mxthread.h" #include "mxcriticalsection.h" #include "mxunklist.h" class MxDiskStreamProvider; // VTABLE 0x100dd130 class MxDiskStreamProviderThread : public MxThread { public: // Only inlined, no offset inline MxDiskStreamProviderThread() : MxThread() , m_target(NULL) {} MxResult Run() override; private: MxDiskStreamProvider *m_target; }; // VTABLE 0x100dd138 class MxDiskStreamProvider : public MxStreamProvider { public: MxDiskStreamProvider(); virtual ~MxDiskStreamProvider() override; // OFFSET: LEGO1 0x100d1160 inline virtual const char *ClassName() const override // vtable+0x0c { // 0x1010287c return "MxDiskStreamProvider"; } // OFFSET: LEGO1 0x100d1170 inline virtual MxBool IsA(const char *name) const override // vtable+0x10 { return !strcmp(name, MxDiskStreamProvider::ClassName()) || MxStreamProvider::IsA(name); } MxResult WaitForWorkToComplete(); void PerformWork(); private: MxDiskStreamProviderThread m_thread; // 0x10 MxSemaphore m_busySemaphore; // 0x2c undefined m_remainingWork; // 0x34 undefined m_unk35; // 0x35 MxCriticalSection m_criticalSection; // 0x38 MxUnkList m_list; }; #endif // MXDISKSTREAMPROVIDER_H