#ifndef GASSTATION_H #define GASSTATION_H #include "decomp.h" #include "legogamestate.h" #include "legostate.h" #include "legoworld.h" #include "radio.h" class MxStillPresenter; // VTABLE: LEGO1 0x100d46e0 // SIZE 0x24 class GasStationState : public LegoState { public: // SIZE 0x04 struct Unknown0x14 { undefined4 m_unk0x00; // 0x00 }; GasStationState(); // FUNCTION: LEGO1 0x100061d0 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f0174 return "GasStationState"; } // FUNCTION: LEGO1 0x100061e0 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, GasStationState::ClassName()) || LegoState::IsA(p_name); } MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c // SYNTHETIC: LEGO1 0x10006290 // GasStationState::`scalar deleting destructor' void FUN_10006430(undefined4); void FUN_10006490(); // TODO: Most likely getters/setters are not used according to BETA. undefined4 m_unk0x08[3]; // 0x08 Unknown0x14 m_unk0x14; // 0x14 MxS16 m_unk0x18; // 0x18 MxS16 m_unk0x1a; // 0x1a MxS16 m_unk0x1c; // 0x1c MxS16 m_unk0x1e; // 0x1e MxS16 m_unk0x20; // 0x20 }; // VTABLE: LEGO1 0x100d4650 // SIZE 0x128 class GasStation : public LegoWorld { public: GasStation(); ~GasStation() override; // vtable+0x00 MxLong Notify(MxParam& p_param) override; // vtable+0x04 MxResult Tickle() override; // vtable+0x08 // FUNCTION: LEGO1 0x10004780 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f0168 return "GasStation"; } // FUNCTION: LEGO1 0x10004790 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, GasStation::ClassName()) || LegoWorld::IsA(p_name); } MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18 void ReadyWorld() override; // vtable+0x50 MxBool VTable0x5c() override; // vtable+0x5c MxBool Escape() override; // vtable+0x64 void Enable(MxBool p_enable) override; // vtable+0x68 virtual MxLong HandleControl(LegoControlManagerEvent& p_param); // vtable+0x6c inline void PlayAction(MxU32 p_objectId); // SYNTHETIC: LEGO1 0x100048a0 // GasStation::`scalar deleting destructor' private: MxLong HandleEndAction(MxEndActionNotificationParam& p_param); MxLong HandleKeyPress(MxS8 p_key); MxLong HandleButtonDown(LegoControlManagerEvent& p_param); MxS16 m_currentActorId; // 0xf8 undefined2 m_unk0xfa; // 0xfa LegoGameState::Area m_destLocation; // 0xfc GasStationState* m_state; // 0x100 undefined2 m_unk0x104; // 0x104 undefined2 m_unk0x106; // 0x106 MxStillPresenter* m_trackLedBitmap; // 0x108 MxLong m_unk0x10c; // 0x10c MxLong m_trackLedTimer; // 0x110 MxBool m_unk0x114; // 0x114 MxBool m_unk0x115; // 0x115 Radio m_radio; // 0x118 }; #endif // GASSTATION_H