#ifndef LEGOPATHEDGECONTAINER_H #define LEGOPATHEDGECONTAINER_H #include "mxgeometry/mxgeometry3d.h" #include "mxstl/stlcompat.h" #include "mxtypes.h" class LegoPathBoundary; struct LegoUnknown100db7f4; // SIZE 0x08 struct LegoBoundaryEdge { LegoUnknown100db7f4* m_edge; // 0x00 LegoPathBoundary* m_boundary; // 0x04 int operator==(LegoBoundaryEdge) const { return 0; } int operator<(LegoBoundaryEdge) const { return 0; } }; // SIZE 0x3c struct LegoPathEdgeContainer : public list { enum { c_bit1 = 0x01 }; // FUNCTION: BETA10 0x100118e0 LegoPathEdgeContainer() { m_boundary = NULL; m_flags = 0; } void SetBit1(MxU32 p_flag) { if (p_flag) { m_flags |= c_bit1; } else { m_flags &= ~c_bit1; } } MxU32 GetBit1() { return m_flags & c_bit1; } Mx3DPointFloat m_unk0x0c; // 0x0c Mx3DPointFloat m_unk0x20; // 0x20 LegoPathBoundary* m_boundary; // 0x34 MxU8 m_flags; // 0x38 }; #endif // LEGOPATHEDGECONTAINER_H