#include "islepathactor.h" #include "mxnotificationparam.h" DECOMP_SIZE_ASSERT(IslePathActor, 0x160) // FUNCTION: LEGO1 0x1001a200 IslePathActor::IslePathActor() { m_world = NULL; m_unk0x13c = 6.0; m_unk0x15c = 1.0; m_unk0x158 = 0; } // FUNCTION: LEGO1 0x1001a280 MxResult IslePathActor::Create(MxDSAction& p_dsAction) { return MxEntity::Create(p_dsAction); } // FUNCTION: LEGO1 0x1001a2a0 void IslePathActor::Destroy(MxBool p_fromDestructor) { if (!p_fromDestructor) { LegoPathActor::Destroy(FALSE); } } // FUNCTION: LEGO1 0x1001a2c0 MxLong IslePathActor::Notify(MxParam& p_param) { MxLong ret = 0; switch (((MxNotificationParam&) p_param).GetType()) { case c_notificationType0: ret = VTable0xd0(); break; case c_notificationType11: ret = VTable0xcc(); break; case c_notificationClick: ret = VTable0xd4((LegoControlManagerEvent&) p_param); break; case c_notificationType18: ret = VTable0xd8((MxType18NotificationParam&) p_param); break; case c_notificationType19: ret = VTable0xdc((MxType19NotificationParam&) p_param); break; } return ret; } // STUB: LEGO1 0x1001a350 void IslePathActor::VTable0xe0() { // TODO } // STUB: LEGO1 0x1001a3f0 void IslePathActor::VTable0xe4() { // TODO } // STUB: LEGO1 0x1001b2a0 void IslePathActor::VTable0xe8(LegoGameState::Area, MxBool, MxU8) { // TODO } // STUB: LEGO1 0x1001b5b0 void IslePathActor::VTable0xec(MxMatrix, MxU32, MxBool) { // TODO }