#ifndef LEGOANIMPRESENTER_H #define LEGOANIMPRESENTER_H #include "anim/legoanim.h" #include "legoroilist.h" #include "mxgeometry/mxgeometry3d.h" #include "mxvideopresenter.h" class LegoWorld; class LegoAnimClass; class LegoAnimActor; // VTABLE: LEGO1 0x100d90c8 // SIZE 0xbc class LegoAnimPresenter : public MxVideoPresenter { public: enum { c_bit2 = 0x02 }; LegoAnimPresenter(); ~LegoAnimPresenter() override; // FUNCTION: LEGO1 0x10068530 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f071c return "LegoAnimPresenter"; } // FUNCTION: LEGO1 0x10068540 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, LegoAnimPresenter::ClassName()) || MxVideoPresenter::IsA(p_name); } void ReadyTickle() override; // vtable+0x18 void StartingTickle() override; // vtable+0x1c void StreamingTickle() override; // vtable+0x20 void DoneTickle() override; // vtable+0x2c void ParseExtra() override; // vtable+0x30 MxResult AddToManager() override; // vtable+0x34 void Destroy() override; // vtable+0x38 MxResult StartAction(MxStreamController* p_controller, MxDSAction* p_action) override; // vtable+0x3c void EndAction() override; // vtable+0x40 void PutFrame() override; // vtable+0x6c virtual MxResult CreateAnim(MxStreamChunk* p_chunk); // vtable+0x88 virtual void VTable0x8c(); // vtable+0x8c virtual void VTable0x90(); // vtable+0x90 virtual void VTable0x94(); // vtable+0x94 virtual void VTable0x98(); // vtable+0x98 // STUB: LEGO1 0x1000c990 virtual undefined4* VTable0x9c(undefined4& p_unk0x6c) { p_unk0x6c = m_unk0x6c; return m_unk0x68; } // vtable+0x9c virtual void VTable0xa0(); // vtable+0xa0 void FUN_1006d680(LegoAnimActor* p_actor, MxFloat p_value); inline LegoAnim* GetAnimation() { return m_anim; } const char* GetActionObjectName(); protected: void Init(); void Destroy(MxBool p_fromDestructor); LegoChar* FUN_10069150(const LegoChar* p_und1); void FUN_100692b0(); void FUN_100695c0(); LegoChar* FUN_100697c0(const LegoChar* p_und1, const LegoChar* p_und2); LegoBool FUN_100698b0(const CompoundObject& p_rois, const LegoChar* p_und2); void FUN_10069b10(); LegoBool FUN_1006aba0(); LegoBool FUN_1006abb0(LegoTreeNode*, undefined4); void FUN_1006ac90(); void FUN_1006c8a0(LegoBool); LegoAnim* m_anim; // 0x64 undefined4* m_unk0x68; // 0x68 undefined4 m_unk0x6c; // 0x6c LegoROIList* m_unk0x70; // 0x70 LegoROIList* m_unk0x74; // 0x74 MxMatrix* m_unk0x78; // 0x78 undefined4 m_unk0x7c; // 0x7c LegoWorld* m_currentWorld; // 0x80 MxAtomId m_animAtom; // 0x84 undefined4 m_unk0x88; // 0x88 undefined4 m_unk0x8c; // 0x8c undefined4 m_unk0x90; // 0x90 undefined m_unk0x94; // 0x94 undefined m_unk0x95; // 0x95 MxBool m_unk0x96; // 0x96 undefined m_unk0x97; // 0x97 undefined4 m_unk0x98; // 0x98 MxS16 m_unk0x9c; // 0x9c undefined4 m_unk0xa0; // 0xa0 undefined4 m_unk0xa4; // 0xa4 Mx3DPointFloat m_unk0xa8; // 0xa8 }; // SYNTHETIC: LEGO1 0x10068650 // LegoAnimPresenter::`scalar deleting destructor' #endif // LEGOANIMPRESENTER_H