#ifndef LEGOCARRACEACTOR_H #define LEGOCARRACEACTOR_H #include "legoraceactor.h" // VTABLE: LEGO1 0x100da0d8 class LegoCarRaceActor : public LegoRaceActor { public: // FUNCTION: LEGO1 0x10081650 inline virtual const char* ClassName() const override // vtable+0x0c { // GLOBAL: LEGO1 0x100f0568 return "LegoCarRaceActor"; } // FUNCTION: LEGO1 0x10081670 inline virtual MxBool IsA(const char* name) const override // vtable+0x10 { return !strcmp(name, LegoCarRaceActor::ClassName()) || LegoRaceActor::IsA(name); } }; #endif // LEGOCARRACEACTOR_H