#ifndef GASSTATIONSTATE_H #define GASSTATIONSTATE_H #include "legostate.h" // VTABLE: LEGO1 0x100d46e0 // SIZE 0x24 class GasStationState : public LegoState { public: // SIZE 0x04 struct Unknown0x14 { undefined4 m_unk0x00; // 0x00 }; GasStationState(); // FUNCTION: LEGO1 0x100061d0 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f0174 return "GasStationState"; } // FUNCTION: LEGO1 0x100061e0 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, GasStationState::ClassName()) || LegoState::IsA(p_name); } MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c // SYNTHETIC: LEGO1 0x10006290 // GasStationState::`scalar deleting destructor' void FUN_10006430(undefined4); void FUN_10006490(); friend class GasStation; private: undefined4 m_unk0x08[3]; // 0x08 Unknown0x14 m_unk0x14; // 0x14 MxS16 m_unk0x18; // 0x18 MxS16 m_unk0x1a; // 0x1a MxS16 m_unk0x1c; // 0x1c MxS16 m_unk0x1e; // 0x1e MxS16 m_unk0x20; // 0x20 }; #endif // GASSTATIONSTATE_H