#ifndef LEGOSOUNDMANAGER_H #define LEGOSOUNDMANAGER_H #include "mxsoundmanager.h" class LegoCacheSoundManager; // VTABLE: LEGO1 0x100d6b10 // SIZE 0x44 class LegoSoundManager : public MxSoundManager { public: LegoSoundManager(); ~LegoSoundManager() override; MxResult Tickle() override; // vtable+0x08 void Destroy() override; // vtable+0x18 MxResult Create(MxU32 p_frequencyMS, MxBool p_createThread) override; // vtable+0x30 // SYNTHETIC: LEGO1 0x10029920 // LegoSoundManager::`scalar deleting destructor' void UpdateListener(const float* p_position, const float* p_direction, const float* p_up, const float* p_velocity); LegoCacheSoundManager* GetCacheSoundManager() { return m_cacheSoundManager; } private: void Init(); void Destroy(MxBool p_fromDestructor); LegoCacheSoundManager* m_cacheSoundManager; // 0x40 }; // GLOBAL: LEGO1 0x100db6d0 // IID_IDirectSound3DListener #endif // LEGOSOUNDMANAGER_H