#ifndef LEGO3DWAVEPRESENTER_H #define LEGO3DWAVEPRESENTER_H #include "legowavepresenter.h" // VTABLE 0x100d52b0 // SIZE 0xa0 class Lego3DWavePresenter : public LegoWavePresenter { public: // OFFSET: LEGO1 0x1000d890 inline virtual const char* ClassName() const override // vtable+0x0c { // 0x100f058c return "Lego3DWavePresenter"; } // OFFSET: LEGO1 0x1000d8a0 inline virtual MxBool IsA(const char* name) const override // vtable+0x10 { return !strcmp(name, Lego3DWavePresenter::ClassName()) || MxWavePresenter::IsA(name); } }; #endif // LEGO3DWAVEPRESENTER_H