#ifndef HOSPITALSTATE_H #define HOSPITALSTATE_H #include "legostate.h" // VTABLE 0x100d97a0 // SIZE 0x18 class HospitalState : public LegoState { public: HospitalState(); // OFFSET: LEGO1 0x10076400 inline virtual const char* ClassName() const override // vtable+0x0c { // 0x100f0480 return "HospitalState"; } // OFFSET: LEGO1 0x10076410 inline virtual MxBool IsA(const char* name) const override // vtable+0x10 { return !strcmp(name, HospitalState::ClassName()) || LegoState::IsA(name); } }; #endif // HOSPITALSTATE_H