#include "legovertex.h" #include "decomp.h" #include "misc/legostorage.h" DECOMP_SIZE_ASSERT(LegoVertex, 0x0c) // FUNCTION: LEGO1 0x100d37b0 LegoVertex::LegoVertex() { m_coordinates[0] = 0.0F; m_coordinates[1] = 0.0F; m_coordinates[2] = 0.0F; } // FUNCTION: LEGO1 0x100d37c0 LegoResult LegoVertex::Read(LegoStorage* p_storage) { LegoResult result; if ((result = p_storage->Read(&m_coordinates[0], sizeof(m_coordinates[0]))) != SUCCESS) { return result; } if ((result = p_storage->Read(&m_coordinates[1], sizeof(m_coordinates[1]))) != SUCCESS) { return result; } if ((result = p_storage->Read(&m_coordinates[2], sizeof(m_coordinates[2]))) != SUCCESS) { return result; } return SUCCESS; }