#ifndef MXPRESENTER_H #define MXPRESENTER_H #include "decomp.h" #include "mxcore.h" #include "mxcriticalsection.h" #include "mxpoint32.h" class MxCompositePresenter; class MxDSAction; class MxOmni; class MxStreamController; class MxEntity; // VTABLE: LEGO1 0x100d4d38 // SIZE 0x40 class MxPresenter : public MxCore { public: enum TickleState { e_idle = 0, e_ready, e_starting, e_streaming, e_repeating, e_freezing, e_done, }; MxPresenter() { Init(); } // FUNCTION: LEGO1 0x1000bf00 ~MxPresenter() override {} // vtable+0x00 MxResult Tickle() override; // vtable+0x08 // FUNCTION: BETA10 0x1004d9e0 static const char* HandlerClassName() { // STRING: LEGO1 0x100f0740 return "MxPresenter"; } // FUNCTION: LEGO1 0x1000bfe0 // FUNCTION: BETA10 0x1004d9b0 const char* ClassName() const override // vtable+0x0c { return HandlerClassName(); } // FUNCTION: LEGO1 0x1000bff0 MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, MxPresenter::ClassName()) || MxCore::IsA(p_name); } // FUNCTION: LEGO1 0x1000be30 virtual void VTable0x14() {} // vtable+0x14 // FUNCTION: LEGO1 0x1000be40 virtual void ReadyTickle() { ParseExtra(); ProgressTickleState(e_starting); } // vtable+0x18 // FUNCTION: LEGO1 0x1000be60 virtual void StartingTickle() { ProgressTickleState(e_streaming); } // vtable+0x1c // FUNCTION: LEGO1 0x1000be80 virtual void StreamingTickle() { ProgressTickleState(e_repeating); } // vtable+0x20 // FUNCTION: LEGO1 0x1000bea0 virtual void RepeatingTickle() { ProgressTickleState(e_freezing); } // vtable+0x24 // FUNCTION: LEGO1 0x1000bec0 virtual void FreezingTickle() { ProgressTickleState(e_done); } // vtable+0x28 protected: // FUNCTION: LEGO1 0x1000bee0 virtual void DoneTickle() { ProgressTickleState(e_idle); } // vtable+0x2c virtual void ParseExtra(); // vtable+0x30 void ProgressTickleState(TickleState p_tickleState) { m_previousTickleStates |= 1 << (MxU8) m_currentTickleState; m_currentTickleState = p_tickleState; } public: // FUNCTION: LEGO1 0x1000bf70 virtual MxResult AddToManager() { return SUCCESS; } // vtable+0x34 // FUNCTION: LEGO1 0x1000bf80 virtual void Destroy() { Init(); } // vtable+0x38 virtual MxResult StartAction(MxStreamController*, MxDSAction*); // vtable+0x3c virtual void EndAction(); // vtable+0x40 // FUNCTION: LEGO1 0x1000bf90 virtual void SetTickleState(TickleState p_tickleState) { ProgressTickleState(p_tickleState); } // vtable+0x44 // FUNCTION: LEGO1 0x1000bfb0 virtual MxBool HasTickleStatePassed(TickleState p_tickleState) { return m_previousTickleStates & (1 << (MxU8) p_tickleState); } // vtable+0x48 // FUNCTION: LEGO1 0x1000bfc0 virtual MxResult PutData() { return SUCCESS; } // vtable+0x4c // FUNCTION: LEGO1 0x1000bfd0 virtual MxBool IsHit(MxS32 p_x, MxS32 p_y) { return FALSE; } // vtable+0x50 virtual void Enable(MxBool p_enable); // vtable+0x54 MxEntity* CreateEntity(const char* p_defaultName); void SendToCompositePresenter(MxOmni* p_omni); MxBool IsEnabled(); MxS32 GetCurrentTickleState() const { return this->m_currentTickleState; } MxPoint32 GetLocation() const { return this->m_location; } MxS32 GetX() const { return this->m_location.GetX(); } MxS32 GetY() const { return this->m_location.GetY(); } MxS32 GetDisplayZ() const { return this->m_displayZ; } // FUNCTION: BETA10 0x10028430 MxDSAction* GetAction() const { return this->m_action; } void SetAction(MxDSAction* p_action) { m_action = p_action; } void SetCompositePresenter(MxCompositePresenter* p_compositePresenter) { m_compositePresenter = p_compositePresenter; } void SetDisplayZ(MxS32 p_displayZ) { m_displayZ = p_displayZ; } // SYNTHETIC: LEGO1 0x1000c070 // MxPresenter::`scalar deleting destructor' protected: void Init(); TickleState m_currentTickleState; // 0x08 MxU32 m_previousTickleStates; // 0x0c MxPoint32 m_location; // 0x10 MxS32 m_displayZ; // 0x18 MxDSAction* m_action; // 0x1c MxCriticalSection m_criticalSection; // 0x20 MxCompositePresenter* m_compositePresenter; // 0x3c }; const char* PresenterNameDispatch(const MxDSAction&); #endif // MXPRESENTER_H