#ifndef MXDSSOUND_H #define MXDSSOUND_H #include "mxdsmediaaction.h" // VTABLE 0x100dcdd0 // SIZE 0xc0 class MxDSSound : public MxDSMediaAction { public: MxDSSound(); virtual ~MxDSSound() override; void CopyFrom(MxDSSound& p_dsSound); MxDSSound& operator=(MxDSSound& p_dsSound); // OFFSET: LEGO1 0x100c9330 inline virtual const char* ClassName() const override // vtable+0x0c { // 0x101025e4 return "MxDSSound"; } // OFFSET: LEGO1 0x100c9340 inline virtual MxBool IsA(const char* name) const override // vtable+0x10 { return !strcmp(name, MxDSSound::ClassName()) || MxDSMediaAction::IsA(name); } virtual MxU32 GetSizeOnDisk() override; // vtable+18; virtual void Deserialize(char** p_source, MxS16 p_unk24) override; // vtable+1c; virtual MxDSAction* Clone() override; // vtable+2c; inline MxS32 GetVolume() const { return m_volume; } private: MxU32 m_sizeOnDisk; MxS32 m_volume; // 0xbc }; #endif // MXDSSOUND_H