#include "act3.h" #include "3dmanager/lego3dmanager.h" #include "act3_actions.h" #include "act3actors.h" #include "helicopter.h" #include "jukebox_actions.h" #include "legoanimationmanager.h" #include "legobuildingmanager.h" #include "legocontrolmanager.h" #include "legomain.h" #include "legonavcontroller.h" #include "legoplantmanager.h" #include "legoutils.h" #include "legovideomanager.h" #include "misc.h" #include "mxactionnotificationparam.h" #include "mxbackgroundaudiomanager.h" #include "mxmisc.h" #include "mxnotificationmanager.h" #include "mxticklemanager.h" #include "mxtimer.h" #include "mxtransitionmanager.h" #include "scripts.h" #include DECOMP_SIZE_ASSERT(Act3, 0x4274) DECOMP_SIZE_ASSERT(Act3State, 0x0c) DECOMP_SIZE_ASSERT(Act3ListElement, 0x0c) DECOMP_SIZE_ASSERT(Act3List, 0x10) // GLOBAL: LEGO1 0x100d94f8 Act3Script::Script g_unk0x100d94f8[] = { Act3Script::c_sns02xni_PlayWav, Act3Script::c_sns03xni_PlayWav, Act3Script::c_sns04xni_PlayWav, Act3Script::c_sns05xni_PlayWav, Act3Script::c_sns06xni_PlayWav, Act3Script::c_sns07xni_PlayWav, Act3Script::c_sns08xni_PlayWav, Act3Script::c_sns09xni_PlayWav, Act3Script::c_sns10xni_PlayWav, Act3Script::c_sns11xni_PlayWav, Act3Script::c_sns12xla_PlayWav, Act3Script::c_sns13xla_PlayWav, Act3Script::c_sns14xla_PlayWav, Act3Script::c_sns15xla_PlayWav, Act3Script::c_sns16xla_PlayWav, Act3Script::c_sns17xla_PlayWav }; // GLOBAL: LEGO1 0x100d9538 Act3Script::Script g_unk0x100d9538[] = { Act3Script::c_sns19xni_PlayWav, Act3Script::c_sns20xni_PlayWav, Act3Script::c_sns22xni_PlayWav, Act3Script::c_sns23xni_PlayWav, Act3Script::c_sns35xla_PlayWav, (Act3Script::Script) 0 }; // GLOBAL: LEGO1 0x100d9550 Act3Script::Script g_unk0x100d9550[] = { Act3Script::c_sns25xni_PlayWav, Act3Script::c_sns26xni_PlayWav, Act3Script::c_sns27xni_PlayWav, Act3Script::c_sns28xni_PlayWav, Act3Script::c_sns29xni_PlayWav, Act3Script::c_sns37xla_PlayWav, Act3Script::c_sns38xla_PlayWav, Act3Script::c_sns39xla_PlayWav }; // GLOBAL: LEGO1 0x100d9570 Act3Script::Script g_unk0x100d9570[] = { Act3Script::c_sns30xni_PlayWav, Act3Script::c_sns31xni_PlayWav, Act3Script::c_sns32xni_PlayWav, Act3Script::c_sns40xla_PlayWav, Act3Script::c_sns41xla_PlayWav, Act3Script::c_sns42xla_PlayWav }; // GLOBAL: LEGO1 0x100d9588 Act3Script::Script g_unk0x100d9588[] = { Act3Script::c_sns43xma_PlayWav, Act3Script::c_sns46xin_PlayWav, Act3Script::c_sns60xna_PlayWav, Act3Script::c_sns52xro_PlayWav, Act3Script::c_sns58xna_PlayWav, Act3Script::c_sns68xbu_PlayWav, Act3Script::c_sns59xna_PlayWav, Act3Script::c_sns51xin_PlayWav, Act3Script::c_sns61xva_PlayWav, Act3Script::c_sns44xma_PlayWav, Act3Script::c_sns47xin_PlayWav, Act3Script::c_sns53xro_PlayWav, Act3Script::c_sns45xma_PlayWav, Act3Script::c_sns69xsn_PlayWav, Act3Script::c_sns48xin_PlayWav, Act3Script::c_sns66xsl_PlayWav, Act3Script::c_sns49xin_PlayWav, Act3Script::c_sns62xmg_PlayWav, Act3Script::c_sns54xro_PlayWav, Act3Script::c_sns50xin_PlayWav }; // GLOBAL: LEGO1 0x100d95d8 Act3Script::Script g_unk0x100d95d8[] = { Act3Script::c_tns080br_PlayWav, Act3Script::c_tnsx07br_PlayWav, Act3Script::c_snsxx2br_PlayWav, Act3Script::c_snsy23br_PlayWav }; // GLOBAL: LEGO1 0x100f7814 MxU8 g_unk0x100f7814 = 0; // GLOBAL: LEGO1 0x100d95e8 Act3Script::Script g_unk0x100d95e8[] = {Act3Script::c_tlp053in_RunAnim, Act3Script::c_tlp064la_RunAnim, Act3Script::c_tlp068in_RunAnim}; // FUNCTION: LEGO1 0x10071d40 void Act3List::Insert(MxS32 p_objectId, MxS32 p_option) { if (m_unk0x0c) { return; } switch (p_option) { case 1: if (!empty()) { FUN_10071fa0(); push_back(Act3ListElement(p_objectId, p_option, FALSE)); } else { InvokeAction(Extra::e_start, *g_act3Script, p_objectId, NULL); push_back(Act3ListElement(p_objectId, p_option, TRUE)); } break; case 2: if (empty()) { push_back(Act3ListElement(p_objectId, p_option, TRUE)); InvokeAction(Extra::e_start, *g_act3Script, p_objectId, NULL); } else { push_back(Act3ListElement(p_objectId, p_option, FALSE)); } break; case 3: if (empty()) { push_back(Act3ListElement(p_objectId, p_option, TRUE)); InvokeAction(Extra::e_start, *g_act3Script, p_objectId, NULL); } break; } } // FUNCTION: LEGO1 0x10071fa0 void Act3List::FUN_10071fa0() { DeleteAction(); } // FUNCTION: LEGO1 0x10071fb0 void Act3List::Clear() { m_unk0x0c = 1; BackgroundAudioManager()->Stop(); if (empty()) { return; } for (Act3List::iterator it = begin(); it != end();) { if ((*it).m_unk0x08) { MxDSAction ds; ds.SetAtomId(*g_act3Script); ds.SetObjectId((*it).m_objectId); DeleteObject(ds); } erase(it++); } } // FUNCTION: LEGO1 0x100720d0 void Act3List::FUN_100720d0(MxU32 p_objectId) { if (m_unk0x0c == 0) { MxU32 removed = FALSE; if (!empty()) { if (p_objectId != 0) { for (Act3List::iterator it = begin(); it != end(); it++) { if ((*it).m_unk0x08 && (*it).m_objectId == p_objectId) { erase(it); removed = TRUE; break; } } } else { pop_front(); removed = TRUE; } if (removed && size() > 0) { // TODO: Match Act3List::iterator it = begin(); Act3ListElement& item = *(it++); for (; it != end(); it++) { if ((*it).m_unk0x04 == 1) { for (Act3List::iterator it2 = begin(); it2 != it;) { if ((*it2).m_unk0x08) { FUN_10071fa0(); return; } it2 = erase(it2); } } } if (!item.m_unk0x08) { item.m_unk0x08 = TRUE; InvokeAction(Extra::e_start, *g_act3Script, item.m_objectId, NULL); } } } } } // FUNCTION: LEGO1 0x10072270 // FUNCTION: BETA10 0x10015470 Act3::Act3() { m_state = NULL; m_unk0x41fc = 0; m_cop1 = NULL; m_cop2 = NULL; m_brickster = NULL; m_copter = NULL; m_shark = NULL; m_time = -1; m_unk0x421e = 0; memset(m_helicopterDots, 0, sizeof(m_helicopterDots)); NavController()->ResetMaxLinearAccel(NavController()->GetMaxLinearAccel() * 30.0f); NavController()->ResetMaxLinearDeccel(NavController()->GetMaxLinearDeccel() * 30.0f); NotificationManager()->Register(this); } // FUNCTION: LEGO1 0x10072500 MxBool Act3::VTable0x5c() { return TRUE; } // FUNCTION: LEGO1 0x100726a0 // FUNCTION: BETA10 0x100155da Act3::~Act3() { Destroy(TRUE); NotificationManager()->Unregister(this); TickleManager()->UnregisterClient(this); } // FUNCTION: LEGO1 0x10072780 // FUNCTION: BETA10 0x100156ac void Act3::EatPizza(MxS32 p_index) { assert(p_index < MAX_PIZZAS); RemovePizza(m_pizzas[p_index]); } // FUNCTION: LEGO1 0x100727a0 // FUNCTION: BETA10 0x1001570d void Act3::EatDonut(MxS32 p_index) { assert(p_index < MAX_DONUTS); RemoveDonut(m_donuts[p_index]); } // FUNCTION: LEGO1 0x100727c0 // FUNCTION: BETA10 0x1001576e void Act3::RemovePizza(Act3Ammo& p_p) { #ifdef _DEBUG MxS32 i; for (i = 0; i < MAX_PIZZAS; i++) { if (&m_pizzas[i] == &p_p) { break; } } assert(i != MAX_PIZZAS); #endif assert(p_p.IsValid()); p_p.Remove(); } // FUNCTION: LEGO1 0x100727d0 // FUNCTION: BETA10 0x10015828 void Act3::RemoveDonut(Act3Ammo& p_p) { #ifdef _DEBUG MxS32 i; for (i = 0; i < MAX_DONUTS; i++) { if (&m_donuts[i] == &p_p) { break; } } assert(i != MAX_DONUTS); #endif assert(p_p.IsValid()); p_p.Remove(); } // FUNCTION: LEGO1 0x100727e0 // FUNCTION: BETA10 0x100158e2 MxResult Act3::ShootPizza(LegoPathController* p_controller, Vector3& p_location, Vector3& p_direction, Vector3& p_up) { MxS32 nextPizza; for (nextPizza = 0; nextPizza < (MxS32) sizeOfArray(m_pizzas); nextPizza++) { if (!m_pizzas[nextPizza].IsValid()) { LegoPathBoundary* boundary = NULL; MxU32 local18 = TRUE; m_pizzas[nextPizza].Create(this, TRUE, nextPizza); if (m_pizzas[nextPizza].FUN_10053b40(p_location, p_direction, p_up) != SUCCESS) { return FAILURE; } MxFloat unk0x19c = *m_pizzas[nextPizza].GetUnknown0x19c(); if (p_controller->FUN_1004a380( p_location, p_direction, m_pizzas[nextPizza].GetUnknown0x160(), boundary, unk0x19c ) == SUCCESS) { Mx3DPointFloat direction; direction = p_direction; direction *= unk0x19c; direction += p_location; assert(m_brickster && m_brickster->GetROI()); direction -= m_brickster->GetROI()->GetLocal2World()[3]; local18 = FALSE; if (m_pizzas[nextPizza].FUN_10053cb0(p_controller, boundary, unk0x19c) == SUCCESS) { p_controller->PlaceActor(&m_pizzas[nextPizza]); boundary->AddActor(&m_pizzas[nextPizza]); m_pizzas[nextPizza].SetWorldSpeed(10.0f); return SUCCESS; } } if (local18 && m_pizzas[nextPizza].FUN_10053d30(p_controller, unk0x19c) == SUCCESS) { p_controller->PlaceActor(&m_pizzas[nextPizza]); m_pizzas[nextPizza].SetWorldSpeed(10.0f); return SUCCESS; } break; } } return FAILURE; } // FUNCTION: LEGO1 0x10072980 // FUNCTION: BETA10 0x10015c69 MxResult Act3::ShootDonut(LegoPathController* p_controller, Vector3& p_location, Vector3& p_direction, Vector3& p_up) { MxS32 nextDonut; for (nextDonut = 0; nextDonut < (MxS32) sizeOfArray(m_donuts); nextDonut++) { if (!m_donuts[nextDonut].IsValid()) { LegoPathBoundary* boundary = NULL; m_donuts[nextDonut].Create(this, FALSE, nextDonut); if (m_donuts[nextDonut].FUN_10053b40(p_location, p_direction, p_up) != SUCCESS) { return FAILURE; } MxFloat unk0x19c = *m_donuts[nextDonut].GetUnknown0x19c(); if (p_controller->FUN_1004a380( p_location, p_direction, m_donuts[nextDonut].GetUnknown0x160(), boundary, unk0x19c ) == SUCCESS) { if (m_donuts[nextDonut].FUN_10053cb0(p_controller, boundary, unk0x19c) == SUCCESS) { p_controller->PlaceActor(&m_donuts[nextDonut]); boundary->AddActor(&m_donuts[nextDonut]); m_donuts[nextDonut].SetWorldSpeed(10.0f); return SUCCESS; } } else if (m_donuts[nextDonut].FUN_10053d30(p_controller, unk0x19c) == SUCCESS) { p_controller->PlaceActor(&m_donuts[nextDonut]); m_donuts[nextDonut].SetWorldSpeed(10.0f); return SUCCESS; } } } return FAILURE; } // FUNCTION: LEGO1 0x10072ad0 // FUNCTION: BETA10 0x10015eec void Act3::FUN_10072ad0(undefined4 p_param1) { float time = Timer()->GetTime(); Act3Script::Script objectId; switch (p_param1) { case 1: { if (m_unk0x4218 >= sizeOfArray(g_unk0x100d94f8)) { m_unk0x4218 = 0; } objectId = g_unk0x100d94f8[m_unk0x4218++]; break; } case 2: { if (m_unk0x4219 >= sizeOfArray(g_unk0x100d9538) - 1) { m_unk0x4219 = 0; } objectId = g_unk0x100d9538[m_unk0x4219++]; break; } case 3: { if (m_unk0x421a >= sizeOfArray(g_unk0x100d9550)) { m_unk0x421a = 0; } objectId = g_unk0x100d9550[m_unk0x421a++]; break; } case 4: { if (m_unk0x421b >= sizeOfArray(g_unk0x100d9570)) { m_unk0x421b = 0; } objectId = g_unk0x100d9570[m_unk0x421b++]; break; } case 5: { if (m_unk0x421c >= sizeOfArray(g_unk0x100d9588)) { m_unk0x421c = 0; } objectId = g_unk0x100d9588[m_unk0x421c++]; break; } case 6: { if (m_unk0x421d >= sizeOfArray(g_unk0x100d95d8)) { m_unk0x421d = 0; } m_unk0x4220.Insert(g_unk0x100d95d8[m_unk0x421d++], 1); return; } default: return; } m_unk0x4220.Insert(objectId, 3); } // FUNCTION: LEGO1 0x10072c30 // FUNCTION: BETA10 0x100160fb MxResult Act3::Create(MxDSAction& p_dsAction) { GameState()->FindLoadedAct(); MxResult result = LegoWorld::Create(p_dsAction); if (result == SUCCESS) { ControlManager()->Register(this); InputManager()->SetWorld(this); InputManager()->Register(this); switch (GameState()->GetLoadedAct()) { case LegoGameState::e_act2: GameState()->StopArea(LegoGameState::e_infomain); GameState()->StopArea(LegoGameState::e_act2main); break; case LegoGameState::e_act3: GameState()->StopArea(LegoGameState::e_infomain); GameState()->StopArea(LegoGameState::e_act3script); break; case LegoGameState::e_act1: case LegoGameState::e_actNotFound: GameState()->StopArea(LegoGameState::e_undefined); if (GameState()->GetPreviousArea() == LegoGameState::e_infomain) { GameState()->StopArea(LegoGameState::e_isle); } } LegoGameState* gameState = GameState(); Act3State* state = (Act3State*) gameState->GetState("Act3State"); if (state == NULL) { state = (Act3State*) gameState->CreateState("Act3State"); } m_state = state; assert(m_state); GameState()->m_currentArea = LegoGameState::e_act3script; GameState()->SetCurrentAct(LegoGameState::e_act3); GameState()->SetDirty(TRUE); } return result; } // FUNCTION: LEGO1 0x10072d50 // FUNCTION: BETA10 0x1001627f void Act3::Destroy(MxBool p_fromDestructor) { NavController()->Reset(); ControlManager()->Unregister(this); if (InputManager()->GetWorld() == this) { InputManager()->ClearWorld(); } InputManager()->UnRegister(this); if (UserActor() != NULL) { if ((IslePathActor*) UserActor() == m_copter) { ((IslePathActor*) UserActor())->Exit(); } Remove(UserActor()); } if (!p_fromDestructor) { LegoWorld::Destroy(FALSE); } } // FUNCTION: LEGO1 0x10072de0 // FUNCTION: BETA10 0x10016322 MxLong Act3::Notify(MxParam& p_param) { MxNotificationParam& param = (MxNotificationParam&) p_param; LegoWorld::Notify(p_param); if (m_worldStarted) { switch (param.GetNotification()) { case c_notificationEndAction: { MxEndActionNotificationParam& param = (MxEndActionNotificationParam&) p_param; if (param.GetAction() != NULL && param.GetAction()->GetAtomId() == *g_act3Script) { if (param.GetAction()->GetObjectId() == Act3Script::c_HelicopterDashboard) { MxDSAction action; FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen); SetAppCursor(e_cursorArrow); VideoManager()->Get3DManager()->SetFrustrum(45.0f, 0.1f, 125.0f); m_brickster->SetWorldSpeed(5.0f); m_brickster->SetActorState(LegoPathActor::c_initial); assert(BackgroundAudioManager()); action.SetAtomId(*g_jukeboxScript); action.SetObjectId(Act3Script::c_pzhitdn_PlayWav); BackgroundAudioManager()->PlayMusic(action, 5, MxPresenter::e_repeating); m_brickster->FUN_100417c0(); m_cop1->SetActorState(LegoPathActor::c_initial); m_cop1->SetWorldSpeed(2.0f); m_cop1->VTable0xa8(); m_cop2->SetActorState(LegoPathActor::c_initial); m_cop2->SetWorldSpeed(2.0f); m_cop2->VTable0xa8(); m_brickster->VTable0xa8(); m_unk0x4218 = 0; m_unk0x4219 = 0; m_unk0x421a = 0; m_unk0x421b = 0; m_unk0x421c = 0; m_unk0x421d = 0; MxS32 length; LegoBuildingInfo* info = BuildingManager()->GetInfoArray(length); m_unk0x421e = 0; while (--length >= 0) { if (info[length].m_unk0x11 < 0 && info[length].m_boundary != NULL && info[length].m_entity != NULL) { m_unk0x421e++; } } length = 0; m_unk0x421e--; char buf[80]; do { sprintf(buf, "HelicopterDotOn%d_Bitmap", length + 1); m_helicopterDots[length] = (MxPresenter*) Find("MxPresenter", buf); if (m_unk0x421e > length) { m_helicopterDots[length]->Enable(TRUE); } else { m_helicopterDots[length]->Enable(FALSE); } length++; } while (length < (MxS32) sizeOfArray(m_helicopterDots)); } else { m_unk0x4220.FUN_100720d0(param.GetAction()->GetObjectId()); } } break; } case c_notificationKeyPress: if (m_state->m_unk0x08 == 1 && ((LegoEventNotificationParam&) p_param).GetKey() == ' ') { AnimationManager()->FUN_10061010(FALSE); return 1; } break; case c_notificationButtonUp: case c_notificationButtonDown: if (m_state->m_unk0x08 == 1) { return 1; } break; case c_notificationEndAnim: if (m_state->m_unk0x08 == 1) { assert(m_copter && m_brickster && m_cop1 && m_cop2); m_unk0x4220.FUN_100720d0(NULL); m_state->m_unk0x08 = 0; FUN_10015820(TRUE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen); m_copter->HandleClick(); m_copter->m_state->m_unk0x08 = 1; m_copter->HandleEndAnim((LegoEndAnimNotificationParam&) param); } break; case c_notificationTransitioned: HandleTransitionEnd(); return 1; } } return 0; } // FUNCTION: LEGO1 0x10073240 MxLong Act3::HandleTransitionEnd() { if (m_destLocation != LegoGameState::e_undefined) { GameState()->SwitchArea(m_destLocation); m_destLocation = LegoGameState::e_undefined; } return 1; } // FUNCTION: LEGO1 0x10073270 void Act3::ReadyWorld() { PlantManager()->FUN_10027200(); BuildingManager()->FUN_10030800(); AnimationManager()->FUN_1005f6d0(FALSE); VideoManager()->Get3DManager()->SetFrustrum(90.0f, 0.1f, 125.0f); m_unk0x426c = g_unk0x100d95e8[rand() % 3]; AnimationManager()->FUN_10060dc0(m_unk0x426c, NULL, TRUE, FALSE, NULL, TRUE, FALSE, FALSE, FALSE); m_state->m_unk0x08 = 1; } // FUNCTION: LEGO1 0x10073300 MxResult Act3::Tickle() { if (!m_worldStarted) { LegoWorld::Tickle(); return SUCCESS; } if (m_unk0x426c != (Act3Script::Script) 0) { if (AnimationManager()->FUN_10064ee0(m_unk0x426c)) { FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen); TickleManager()->UnregisterClient(this); m_unk0x426c = (Act3Script::Script) 0; } } return SUCCESS; } // FUNCTION: LEGO1 0x10073360 // FUNCTION: BETA10 0x100169d5 MxResult Act3::FUN_10073360(Act3Ammo& p_ammo, const Vector3& p_param2) { assert(m_brickster); m_brickster->FUN_100417a0(p_ammo, p_param2); FUN_10072ad0(1); return SUCCESS; } // FUNCTION: LEGO1 0x10073390 // FUNCTION: BETA10 0x10016a40 MxResult Act3::FUN_10073390(Act3Ammo& p_ammo, const Vector3& p_param2) { assert(m_cop1 && m_cop2); if (!(g_unk0x100f7814 & 1)) { m_cop1->FUN_10040350(p_ammo, p_param2); } else { m_cop2->FUN_10040350(p_ammo, p_param2); } FUN_10072ad0(3); g_unk0x100f7814++; return SUCCESS; } // FUNCTION: LEGO1 0x100733f0 // FUNCTION: BETA10 0x10016ba2 void Act3::SetBrickster(Act3Brickster* p_brickster) { m_brickster = p_brickster; } // FUNCTION: LEGO1 0x10073400 void Act3::FUN_10073400() { m_state->m_unk0x08 = 2; m_destLocation = LegoGameState::e_infomain; TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE); } // FUNCTION: LEGO1 0x10073430 void Act3::FUN_10073430() { m_state->m_unk0x08 = 3; m_destLocation = LegoGameState::e_infomain; TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE); } // FUNCTION: LEGO1 0x10073460 // FUNCTION: BETA10 0x10016bc6 void Act3::GoodEnding(const Matrix4& p_destination) { assert(m_cop1 && m_cop2 && m_brickster && m_state); m_cop1->SetActorState(LegoPathActor::c_disabled); m_cop2->SetActorState(LegoPathActor::c_disabled); m_brickster->SetActorState(LegoPathActor::c_disabled); m_unk0x4220.Clear(); m_copter->FUN_10004640(p_destination); DebugPrintf("In Good Ending..."); DebugCopter( m_copter->GetROI()->GetLocal2World(), p_destination, m_copter->m_unk0x160, m_copter->m_unk0x1a8, m_copter->m_unk0x1f4 ); } // FUNCTION: LEGO1 0x10073500 void Act3::DebugPrintf(const char* p_format, ...) { // empty } // FUNCTION: LEGO1 0x10073510 void Act3::DebugCopter( const Matrix4& p_copter, const Matrix4& p_destination, const Matrix4& p_startPosition, const Matrix4& p_endPosition, const UnknownMx4DPointFloat& p_unk0x1f4 ) { DebugPrintf("Copter matrix...\n\n"); // STRING: LEGO1 0x100f78e0 DebugPrintf("\t%g, %g, %g, %g", EXPAND4(p_copter[0])); DebugPrintf("\t%g, %g, %g, %g", EXPAND4(p_copter[1])); DebugPrintf("\t%g, %g, %g, %g", EXPAND4(p_copter[2])); // STRING: LEGO1 0x100f78cc DebugPrintf("\t%g, %g, %g, %g\n\n", EXPAND4(p_copter[3])); DebugPrintf("Destination matrix..."); DebugPrintf("\t%g, %g, %g, %g", EXPAND4(p_destination[0])); DebugPrintf("\t%g, %g, %g, %g", EXPAND4(p_destination[1])); DebugPrintf("\t%g, %g, %g, %g", EXPAND4(p_destination[2])); DebugPrintf("\t%g, %g, %g, %g\n\n", EXPAND4(p_destination[3])); DebugPrintf("Start position..."); DebugPrintf("\t%g, %g, %g, %g", EXPAND4(p_startPosition[0])); DebugPrintf("\t%g, %g, %g, %g", EXPAND4(p_startPosition[1])); DebugPrintf("\t%g, %g, %g, %g", EXPAND4(p_startPosition[2])); DebugPrintf("\t%g, %g, %g, %g\n\n", EXPAND4(p_startPosition[3])); DebugPrintf("End position..."); DebugPrintf("\t%g, %g, %g, %g", EXPAND4(p_endPosition[0])); DebugPrintf("\t%g, %g, %g, %g", EXPAND4(p_endPosition[1])); DebugPrintf("\t%g, %g, %g, %g", EXPAND4(p_endPosition[2])); DebugPrintf("\t%g, %g, %g, %g\n\n", EXPAND4(p_endPosition[3])); Mx4DPointFloat unk0x00, unk0x18; if (p_unk0x1f4.GetUnknown0x30() != 0) { // TODO: Match unk0x00 = p_unk0x1f4.GetUnknown0x00(); unk0x18 = p_unk0x1f4.GetUnknown0x18(); DebugPrintf("Source quaternion..."); // STRING: LEGO1 0x100f7864 DebugPrintf("\t%g, %g, %g, %g\n", EXPAND4(unk0x00)); DebugPrintf("Destination quaternion..."); DebugPrintf("\t%g, %g, %g, %g\n", EXPAND4(unk0x18)); } } // FUNCTION: LEGO1 0x10073a90 void Act3::Enable(MxBool p_enable) { if ((MxBool) m_set0xd0.empty() == p_enable) { return; } LegoWorld::Enable(p_enable); if (p_enable) { if (GameState()->m_previousArea == LegoGameState::e_infomain) { GameState()->StopArea(LegoGameState::e_infomain); } FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen); PlayMusic(JukeboxScript::c_Act3Music); GameState()->SetDirty(TRUE); if (m_time > 0) { MxFloat delta = Timer()->GetTime() - m_time - 100.0f; m_time = -1.0f; m_cop1->SetLastTime(m_cop1->GetLastTime() + delta); m_cop1->SetActorTime(m_cop1->GetActorTime() + delta); m_cop1->SetUnknown0x20(m_cop1->GetUnknown0x20() + delta); m_cop1->SetUnknown0x1c(m_cop1->GetUnknown0x1c() + delta); m_cop2->SetLastTime(m_cop2->GetLastTime() + delta); m_cop2->SetActorTime(m_cop2->GetActorTime() + delta); m_cop2->SetUnknown0x20(m_cop2->GetUnknown0x20() + delta); m_cop2->SetUnknown0x1c(m_cop2->GetUnknown0x1c() + delta); m_brickster->SetLastTime(m_brickster->GetLastTime() + delta); m_brickster->SetActorTime(m_brickster->GetActorTime() + delta); m_brickster->SetUnknown0x20(m_brickster->GetUnknown0x20() + delta); m_brickster->SetUnknown0x24(m_brickster->GetUnknown0x24() + delta); m_brickster->SetUnknown0x50(m_brickster->GetUnknown0x50() + delta); m_brickster->SetUnknown0x1c(m_brickster->GetUnknown0x1c() + delta); m_copter->SetLastTime(m_copter->GetLastTime() + delta); m_copter->SetActorTime(m_copter->GetActorTime() + delta); m_shark->SetLastTime(m_shark->GetLastTime() + delta); m_shark->SetActorTime(m_shark->GetActorTime() + delta); m_shark->SetUnknown0x2c(m_shark->GetUnknown0x2c() + delta); MxS32 i; for (i = 0; i < (MxS32) sizeOfArray(m_pizzas); i++) { if (m_pizzas[i].IsValid()) { m_pizzas[i].SetLastTime(m_pizzas[i].GetLastTime() + delta); m_pizzas[i].SetActorTime(m_pizzas[i].GetActorTime() + delta); m_pizzas[i].SetUnknown0x158(m_pizzas[i].GetUnknown0x158() + delta); } } for (i = 0; i < (MxS32) sizeOfArray(m_donuts); i++) { if (m_donuts[i].IsValid()) { m_donuts[i].SetLastTime(m_donuts[i].GetLastTime() + delta); m_donuts[i].SetActorTime(m_donuts[i].GetActorTime() + delta); m_donuts[i].SetUnknown0x158(m_donuts[i].GetUnknown0x158() + delta); } } PlaceActor(m_copter); m_copter->GetBoundary()->AddActor(m_copter); InputManager()->SetWorld(this); InputManager()->Register(this); SetUserActor(m_copter); m_copter->VTable0xa8(); SetAppCursor(e_cursorArrow); } } else { SetUserActor(NULL); BackgroundAudioManager()->Stop(); m_time = Timer()->GetTime(); TickleManager()->UnregisterClient(this); } } // FUNCTION: LEGO1 0x10073e40 void Act3::VTable0x60() { // empty } // FUNCTION: LEGO1 0x10073e50 MxBool Act3::Escape() { BackgroundAudioManager()->Stop(); AnimationManager()->FUN_10061010(FALSE); DeleteObjects(&m_atomId, Act3Script::c_tlp053in_RunAnim, 999); m_destLocation = LegoGameState::e_infomain; return TRUE; }