#ifndef RACESKEL_H #define RACESKEL_H #include "legoanimactor.h" // VTABLE: LEGO1 0x100d93f8 LegoPathActor // VTABLE: LEGO1 0x100d94c8 LegoAnimActor // VTABLE: BETA10 0x101bf9d0 LegoPathActor // VTABLE: BETA10 0x101bfac0 LegoAnimActor // SIZE 0x178 class RaceSkel : public LegoAnimActor { public: RaceSkel(); ~RaceSkel() override; void ParseAction(char* p_extra) override; // vtable+0x20 MxResult FUN_1001c360(float p_und, Matrix4& p_transform) override; void GetCurrentAnimData(float* p_outCurAnimPosition, float* p_outCurAnimDuration); // SYNTHETIC: LEGO1 0x10071cf0 // RaceSkel::`scalar deleting destructor' private: float m_animPosition; // 0x1c }; // GLOBAL: LEGO1 0x100d93f0 // RaceSkel::`vbtable' #endif // RACESKEL_H