#ifndef LEGOANIMPRESENTER_H #define LEGOANIMPRESENTER_H #include "legoroilist.h" #include "mxatom.h" #include "mxvideopresenter.h" class LegoAnim; class LegoWorld; class LegoAnimActor; class LegoPathBoundary; class MxMatrix; class Vector3; struct LegoAnimStructComparator { MxBool operator()(const char* const& p_a, const char* const& p_b) const { return strcmp(p_a, p_b) < 0; } }; struct LegoAnimSubstComparator { MxBool operator()(const char* const& p_a, const char* const& p_b) const { return strcmp(p_a, p_b) < 0; } }; // SIZE 0x08 struct LegoAnimStruct { LegoROI* m_roi; // 0x00 MxU32 m_index; // 0x04 }; typedef map LegoAnimStructMap; typedef map LegoAnimSubstMap; // VTABLE: LEGO1 0x100d90c8 // SIZE 0xbc class LegoAnimPresenter : public MxVideoPresenter { public: enum { c_hideOnStop = 0x01, c_mustSucceed = 0x02 }; LegoAnimPresenter(); ~LegoAnimPresenter() override; // FUNCTION: BETA10 0x10055300 static const char* HandlerClassName() { // STRING: LEGO1 0x100f071c return "LegoAnimPresenter"; } // FUNCTION: LEGO1 0x10068530 // FUNCTION: BETA10 0x100552d0 const char* ClassName() const override // vtable+0x0c { return HandlerClassName(); } // FUNCTION: LEGO1 0x10068540 MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, LegoAnimPresenter::ClassName()) || MxVideoPresenter::IsA(p_name); } void ReadyTickle() override; // vtable+0x18 void StartingTickle() override; // vtable+0x1c void StreamingTickle() override; // vtable+0x20 void DoneTickle() override; // vtable+0x2c void ParseExtra() override; // vtable+0x30 MxResult AddToManager() override; // vtable+0x34 void Destroy() override; // vtable+0x38 MxResult StartAction(MxStreamController* p_controller, MxDSAction* p_action) override; // vtable+0x3c void EndAction() override; // vtable+0x40 void PutFrame() override; // vtable+0x6c virtual MxResult CreateAnim(MxStreamChunk* p_chunk); // vtable+0x88 virtual void VTable0x8c(); // vtable+0x8c virtual void VTable0x90(); // vtable+0x90 virtual MxU32 VTable0x94(Vector3& p_v1, Vector3& p_v2, float p_f1, float p_f2, Vector3& p_v3); // vtable+0x94 virtual MxResult VTable0x98(LegoPathBoundary* p_boundary); // vtable+0x98 // FUNCTION: LEGO1 0x1000c990 virtual LegoROI** GetROIMap(MxU32& p_roiMapSize) { p_roiMapSize = m_roiMapSize; return m_roiMap; } // vtable+0x9c virtual void VTable0xa0(Matrix4& p_matrix); // vtable+0xa0 MxResult FUN_1006afc0(MxMatrix*& p_matrix, float p_und); MxResult FUN_1006b140(LegoROI* p_roi); void FUN_1006c7a0(); const char* GetActionObjectName(); void SetCurrentWorld(LegoWorld* p_currentWorld) { m_currentWorld = p_currentWorld; } void SetUnknown0x0cTo1() { m_unk0x9c = 1; } void SetUnknown0xa0(MxMatrix* p_unk0xa0) { m_unk0xa0 = p_unk0xa0; } LegoAnim* GetAnimation() { return m_anim; } protected: void Init(); void Destroy(MxBool p_fromDestructor); LegoChar* FUN_10069150(const LegoChar* p_und1); void FUN_100692b0(); void FUN_100695c0(); LegoChar* FUN_100697c0(const LegoChar* p_und1, const LegoChar* p_und2); LegoBool FUN_100698b0(const CompoundObject& p_rois, const LegoChar* p_und2); LegoROI* FUN_100699e0(const LegoChar* p_und); void FUN_10069b10(); void FUN_1006a3c0(LegoAnimStructMap& p_map, LegoTreeNode* p_node, LegoROI* p_roi); void FUN_1006a4f0(LegoAnimStructMap& p_map, LegoAnimNodeData* p_data, const LegoChar* p_und, LegoROI* p_roi); void FUN_1006aa60(); void FUN_1006ab70(); LegoBool FUN_1006aba0(); MxBool FUN_1006abb0(LegoTreeNode* p_node, LegoROI* p_roi); void SubstituteVariables(); void FUN_1006b900(LegoAnim* p_anim, MxLong p_time, Matrix4* p_matrix); void FUN_1006b9a0(LegoAnim* p_anim, MxLong p_time, Matrix4* p_matrix); void FUN_1006c8a0(MxBool p_bool); LegoAnim* m_anim; // 0x64 LegoROI** m_roiMap; // 0x68 MxU32 m_roiMapSize; // 0x6c LegoROIList* m_unk0x70; // 0x70 LegoROIList* m_unk0x74; // 0x74 MxMatrix* m_unk0x78; // 0x78 MxU32 m_flags; // 0x7c LegoWorld* m_currentWorld; // 0x80 MxAtomId m_worldAtom; // 0x84 MxS32 m_worldId; // 0x88 LegoROI** m_unk0x8c; // 0x8c char** m_unk0x90; // 0x90 MxU8 m_unk0x94; // 0x94 MxBool m_unk0x95; // 0x95 MxBool m_unk0x96; // 0x96 undefined m_unk0x97; // 0x97 LegoAnimSubstMap* m_substMap; // 0x98 MxS16 m_unk0x9c; // 0x9c MxMatrix* m_unk0xa0; // 0xa0 public: float m_unk0xa4; // 0xa4 Mx3DPointFloat m_unk0xa8; // 0xa8 }; // clang-format off // SYNTHETIC: LEGO1 0x10068650 // LegoAnimPresenter::`scalar deleting destructor' // TEMPLATE: LEGO1 0x100689c0 // map >::~map > // TEMPLATE: LEGO1 0x10068a10 // _Tree,map >::_Kfn,LegoAnimSubstComparator,allocator >::~_Tree,map // TEMPLATE: LEGO1 0x10068ae0 // _Tree,map >::_Kfn,LegoAnimSubstComparator,allocator >::iterator::_Inc // TEMPLATE: LEGO1 0x10068b20 // _Tree,map >::_Kfn,LegoAnimSubstComparator,allocator >::erase // TEMPLATE: LEGO1 0x10068f70 // _Tree,map >::_Kfn,LegoAnimSubstComparator,allocator >::_Erase // TEMPLATE: LEGO1 0x10069d80 // _Tree,map >::_Kfn,LegoAnimStructComparator,allocator >::~_Tree,map >::_Kfn,LegoAnimStructComparator,allocator >::iterator::_Inc // TEMPLATE: LEGO1 0x10069e90 // _Tree,map >::_Kfn,LegoAnimStructComparator,allocator >::erase // TEMPLATE: LEGO1 0x1006a2e0 // _Tree,map >::_Kfn,LegoAnimStructComparator,allocator >::_Erase // TEMPLATE: LEGO1 0x1006a320 // Map::~Map // TEMPLATE: LEGO1 0x1006a370 // map >::~map > // TEMPLATE: LEGO1 0x1006a750 // _Tree,map >::_Kfn,LegoAnimStructComparator,allocator >::iterator::_Dec // TEMPLATE: LEGO1 0x1006a7a0 // _Tree,map >::_Kfn,LegoAnimStructComparator,allocator >::_Insert // TEMPLATE: LEGO1 0x1006c1b0 // _Tree,map >::_Kfn,LegoAnimSubstComparator,allocator >::iterator::_Dec // TEMPLATE: LEGO1 0x1006c200 // _Tree,map >::_Kfn,LegoAnimSubstComparator,allocator >::_Insert // TEMPLATE: LEGO1 0x1006c4b0 // list >::~list > // TEMPLATE: LEGO1 0x1006c520 // List::~List // GLOBAL: LEGO1 0x100f7680 // _Tree,map >::_Kfn,LegoAnimSubstComparator,allocator >::_Nil // GLOBAL: LEGO1 0x100f7688 // _Tree,map >::_Kfn,LegoAnimStructComparator,allocator >::_Nil // clang-format on #endif // LEGOANIMPRESENTER_H