#include "mxdsparallelaction.h" // OFFSET: LEGO1 0x100cae80 MxDSParallelAction::MxDSParallelAction() { this->SetType(MxDSType_ParallelAction); } // OFFSET: LEGO1 0x100cb040 MxDSParallelAction::~MxDSParallelAction() { }