#ifndef LEGOOBJECTFACTORY_H #define LEGOOBJECTFACTORY_H #include "mxobjectfactory.h" #define FOR_LEGOOBJECTFACTORY_OBJECTS(X) X(InfocenterState) // VTABLE: LEGO1 0x100d4768 class LegoObjectFactory : public MxObjectFactory { public: LegoObjectFactory(); virtual MxCore* Create(const char* p_name) override; // vtable 0x14 virtual void Destroy(MxCore* p_object) override; // vtable 0x18 private: #define X(V) MxAtomId m_id##V; FOR_LEGOOBJECTFACTORY_OBJECTS(X) #undef X }; #endif // LEGOOBJECTFACTORY_H