#ifndef MXDSACTION_H #define MXDSACTION_H #include "mxdsobject.h" #include "mxgeometry/mxgeometry3d.h" #include "mxtypes.h" class MxOmni; // VTABLE: LEGO1 0x100dc098 // SIZE 0x94 class MxDSAction : public MxDSObject { public: enum { c_looping = 0x01, c_bit3 = 0x04, c_bit4 = 0x08, c_bit5 = 0x10, c_enabled = 0x20, c_bit7 = 0x40, c_world = 0x80, c_bit9 = 0x100, c_bit10 = 0x200, c_bit11 = 0x400, }; __declspec(dllexport) MxDSAction(); __declspec(dllexport) virtual ~MxDSAction(); void CopyFrom(MxDSAction& p_dsAction); MxDSAction& operator=(MxDSAction& p_dsAction); // FUNCTION: LEGO1 0x100ad980 inline virtual const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x101013f4 return "MxDSAction"; } // FUNCTION: LEGO1 0x100ad990 inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, MxDSAction::ClassName()) || MxDSObject::IsA(p_name); } virtual undefined4 VTable0x14() override; // vtable+14; virtual MxU32 GetSizeOnDisk() override; // vtable+18; virtual void Deserialize(MxU8** p_source, MxS16 p_unk0x24) override; // vtable+1c; virtual MxLong GetDuration(); // vtable+24; virtual void SetDuration(MxLong p_duration); // vtable+28; virtual MxDSAction* Clone(); // vtable+2c; virtual void MergeFrom(MxDSAction& p_dsAction); // vtable+30; virtual MxBool HasId(MxU32 p_objectId); // vtable+34; virtual void SetUnknown90(MxLong p_unk0x90); // vtable+38; virtual MxLong GetUnknown90(); // vtable+3c; virtual MxLong GetElapsedTime(); // vtable+40; void AppendData(MxU16 p_extraLength, const char* p_extraData); inline MxU32 GetFlags() { return m_flags; } inline void SetFlags(MxU32 p_flags) { m_flags = p_flags; } inline char* GetExtraData() { return m_extraData; } inline MxU16 GetExtraLength() const { return m_extraLength; } inline MxLong GetStartTime() const { return m_startTime; } inline MxS32 GetLoopCount() { return m_loopCount; } inline void SetLoopCount(MxS32 p_loopCount) { m_loopCount = p_loopCount; } inline Mx3DPointFloat& GetLocation() { return m_location; } inline Mx3DPointFloat& GetDirection() { return m_direction; } inline Mx3DPointFloat& GetUp() { return m_up; } inline MxCore* GetUnknown84() { return m_unk0x84; } inline void SetUnknown84(MxCore* p_unk0x84) { m_unk0x84 = p_unk0x84; } inline MxCore* GetOrigin() { return m_origin; } inline void SetOrigin(MxCore* p_origin) { m_origin = p_origin; } inline MxBool IsLooping() const { return m_flags & c_looping; } inline MxBool IsBit3() const { return m_flags & c_bit3; } inline void CopyFlags(MxU32 p_flags) { if (p_flags & MxDSAction::c_looping) SetFlags(GetFlags() | MxDSAction::c_looping); else if (p_flags & MxDSAction::c_bit3) SetFlags(GetFlags() | MxDSAction::c_bit3); } protected: MxU32 m_sizeOnDisk; // 0x2c MxU32 m_flags; // 0x30 MxLong m_startTime; // 0x34 MxLong m_duration; // 0x38 MxS32 m_loopCount; // 0x3c Mx3DPointFloat m_location; // 0x40 Mx3DPointFloat m_direction; // 0x54 Mx3DPointFloat m_up; // 0x68 char* m_extraData; // 0x7c MxU16 m_extraLength; // 0x80 MxCore* m_unk0x84; // 0x84 undefined4 m_unk0x88; // 0x88 MxCore* m_origin; // 0x8c MxLong m_unk0x90; // 0x90 }; #endif // MXDSACTION_H