#include "mxbitmap.h" // OFFSET: LEGO1 0x100bc980 MxBitmap::MxBitmap() { this->m_info = NULL; this->m_bmiHeader = NULL; this->m_paletteData = NULL; this->m_data = NULL; this->m_unk18 = FALSE; this->m_palette = NULL; } // OFFSET: LEGO1 0x100bca10 MxBitmap::~MxBitmap() { if (this->m_info != NULL) delete m_info; if (this->m_data != NULL) delete m_data; if (this->m_palette != NULL) delete m_palette; } // OFFSET: LEGO1 0x100bcc40 STUB int MxBitmap::vtable14(int) { return 0; } // OFFSET: LEGO1 0x100bcba0 STUB int MxBitmap::vtable18(BITMAPINFOHEADER *p_bmiHeader) { return 0; } // OFFSET: LEGO1 0x100bcaa0 STUB int MxBitmap::vtable1c(int p_width, int p_height, MxPalette *p_palette, int) { return 0; } // OFFSET: LEGO1 0x100bcd60 STUB MxResult MxBitmap::LoadFile(HANDLE p_handle) { return SUCCESS; } // OFFSET: LEGO1 0x100bcd10 MxLong MxBitmap::Read(const char *p_filename) { MxResult result = FAILURE; HANDLE handle = CreateFileA( p_filename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL ); if (handle != INVALID_HANDLE_VALUE && !LoadFile(handle)) result = SUCCESS; if (handle) CloseHandle(handle); return result; } // OFFSET: LEGO1 0x1004e0d0 int MxBitmap::vtable28(int) { return -1; } // OFFSET: LEGO1 0x100ce70 STUB void MxBitmap::vtable2c(int, int, int, int, int, int, int) { } // OFFSET: LEGO1 0x100d020 STUB void MxBitmap::vtable30(int, int, int, int, int, int, int) { } // OFFSET: LEGO1 0x100bd1c0 MxPalette *MxBitmap::CreatePalette() { // FIXME: This function needs MxPalette to be completed. Also INFERRING usage of MxBool MxPalette *pal = NULL; MxPalette *ppal; MxBool success = FALSE; if(this->m_unk18 == FALSE) { // ppal = MxPalette::FromBitmapPalette(this->m_paletteData); } else { if(this->m_unk18 != TRUE) { if(!success && pal != NULL) { delete pal; pal = NULL; } } //.pal = MxPalette::Clone(this->m_palette); } if(pal != NULL) { success = TRUE; } return pal; } // OFFSET: LEGO1 0x100bd280 STUB void MxBitmap::vtable38(void*) { } // OFFSET: LEGO1 0x100bd2d0 STUB int MxBitmap::vtable3c(MxBool) { return 0; } // OFFSET: LEGO1 0x100bd3e0 STUB int MxBitmap::vtable40(HDC p_hdc, int p_xSrc, int p_ySrc, int p_xDest, int p_yDest, int p_destWidth, int p_destHeight) { return 0; }