#ifndef JETSKI_H #define JETSKI_H #include "islepathactor.h" // VTABLE 0x100d9ec8 // SIZE 0x164 class Jetski : public IslePathActor { public: Jetski(); // OFFSET: LEGO1 0x1007e430 inline virtual const char *ClassName() const override // vtable+0x0c { // 0x100f03d8 return "Jetski"; } // OFFSET: LEGO1 0x1007e440 inline virtual MxBool IsA(const char *name) const override // vtable+0x10 { return !strcmp(name, Jetski::ClassName()) || IslePathActor::IsA(name); } }; #endif // JETSKI_H