#ifndef MXCOLLECTION_H #define MXCOLLECTION_H #include "mxcore.h" template class MxCollection : public MxCore { public: MxCollection() { m_count = 0; m_customDestructor = Destroy; } virtual ~MxCollection() {} static void Destroy(T){}; virtual MxS8 Compare(T, T) { return 0; } protected: MxU32 m_count; // 0x8 void (*m_customDestructor)(T); // 0xc }; #endif // MXCOLLECTION_H