#include "legowegedge.h" DECOMP_SIZE_ASSERT(LegoWEGEdge, 0x54) DECOMP_SIZE_ASSERT(LegoWEGEdge::PathWithTrigger, 0x0c) // FUNCTION: LEGO1 0x1009a730 LegoWEGEdge::LegoWEGEdge() { m_unk0x0d = 0; m_name = NULL; m_unk0x14.Clear(); m_edgeNormals = NULL; m_flags = 0; m_unk0x48 = 0; m_pathTrigger = NULL; m_unk0x50 = NULL; } // FUNCTION: LEGO1 0x1009a800 LegoWEGEdge::~LegoWEGEdge() { if (m_edges) { delete[] m_edges; m_edges = NULL; } if (m_name) { delete[] m_name; } if (m_edgeNormals) { delete[] m_edgeNormals; } if (m_pathTrigger) { delete m_pathTrigger; } if (m_unk0x50) { delete m_unk0x50; } } // STUB: LEGO1 0x1009a8c0 LegoResult LegoWEGEdge::VTable0x04() { // TODO return SUCCESS; }