#ifndef POLICE_H #define POLICE_H #include "legoworld.h" // VTABLE 0x100d8a80 // SIZE 0x110 // Radio at 0xf8 class Police : public LegoWorld { public: Police(); virtual ~Police() override; // vtable+0x0 virtual MxLong Notify(MxParam &p) override; // vtable+0x4 // OFFSET: LEGO1 0x1005e1e0 inline virtual const char *ClassName() const override // vtable+0xc { // 0x100f0450 return "Police"; } // OFFSET: LEGO1 0x1005e1f0 inline virtual MxBool IsA(const char *name) const override // vtable+0x10 { return !strcmp(name, Police::ClassName()) || LegoWorld::IsA(name); } }; #endif // POLICE_H