#ifndef BEACHHOUSEENTITY_H #define BEACHHOUSEENTITY_H #include "buildingentity.h" // VTABLE 0x100d4a18 // SIZE 0x68 class BeachHouseEntity : public BuildingEntity { public: virtual long Notify(MxParam &p) override; // vtable+04 // OFFSET: LEGO1 0x1000ee80 inline virtual const char *ClassName() const override // vtable+0x0c { // 0x100f0314 return "BeachHouseEntity"; } // OFFSET: LEGO1 0x1000ee90 inline virtual MxBool IsA(const char *name) const override // vtable+0x10 { return !strcmp(name, BeachHouseEntity::ClassName()) || BuildingEntity::IsA(name); } }; #endif // BEACHHOUSEENTITY_H