#include "legounkown100db7f4.h" DECOMP_SIZE_ASSERT(LegoUnknown100db7f4, 0x40) // FUNCTION: LEGO1 0x1009a630 // FUNCTION: BETA10 0x10183050 LegoUnknown100db7f4::LegoUnknown100db7f4() { m_flags = 0; m_unk0x28.Clear(); m_unk0x3c = 0.0f; }