#ifndef MXDSCHUNK_H #define MXDSCHUNK_H #include "decomp.h" #include "mxcore.h" #include "mxtypes.h" // VTABLE 0x100dc7f8 // SIZE 0x1c class MxDSChunk : public MxCore { public: enum { Flag_Bit1 = 0x01, Flag_Bit2 = 0x02, Flag_Bit3 = 0x04, Flag_Bit8 = 0x80, Flag_Bit16 = 0x8000 }; MxDSChunk(); virtual ~MxDSChunk() override; // OFFSET: LEGO1 0x100be0c0 inline virtual const char* ClassName() const override // vtable+0x0c { // 0x10101e6c return "MxDSChunk"; } // OFFSET: LEGO1 0x100be0d0 inline virtual MxBool IsA(const char* name) const override // vtable+0x10 { return !strcmp(name, MxDSChunk::ClassName()) || MxCore::IsA(name); } inline void SetFlags(MxU16 flags) { m_flags = flags; } inline void SetTime(MxLong p_time) { m_time = p_time; } inline void SetLength(MxU32 p_length) { m_length = p_length; } inline void SetData(MxU8* p_data) { m_data = p_data; } inline MxU16 GetFlags() { return m_flags; } inline MxLong GetTime() { return m_time; } inline MxU32 GetLength() { return m_length; } inline MxU8* GetData() { return m_data; } inline void Release() { if (m_data) delete[] m_data; } private: MxU16 m_flags; // 0x8 undefined4 m_unk0c; // 0xc MxLong m_time; // 0x10 MxU32 m_length; // 0x14 MxU8* m_data; // 0x18 }; #endif // MXDSCHUNK_H