#include "legophonemepresenter.h" DECOMP_SIZE_ASSERT(LegoPhonemePresenter, 0x88); // OFFSET: LEGO1 0x1004e180 LegoPhonemePresenter::LegoPhonemePresenter() { Init(); } // OFFSET: LEGO1 0x1004e340 LegoPhonemePresenter::~LegoPhonemePresenter() { } // OFFSET: LEGO1 0x1004e3b0 void LegoPhonemePresenter::Init() { m_unk68 = 0; m_unk6c = 0; m_unk70 = 0; m_unk84 = 0; }