#include "legovideomanager.h" DECOMP_SIZE_ASSERT(LegoVideoManager, 0x590); // OFFSET: LEGO1 0x1007aa20 LegoVideoManager::LegoVideoManager() { m_unk64 = 0; m_3dManager = NULL; m_unk6c = 0; m_direct3d = 0; m_unk0xe6 = FALSE; memset(m_unk0x78, 0, sizeof(m_unk0x78)); m_unk0x78[0] = 0x6c; m_unk4e8 = 0; m_isFullscreenMovie = FALSE; m_palette = NULL; m_prefCounter = NULL; m_cursorMoved = FALSE; m_cursorX = m_cursorY; m_cursorYCopy = m_cursorY; m_cursorXCopy = m_cursorY; m_unk0x514 = 0; m_unk0x500 = FALSE; m_drawFPS = FALSE; m_unk0x528 = 0; m_arialFont = NULL; m_unk0xe5 = FALSE; m_unk0x554 = 0; m_initialized = FALSE; } // OFFSET: LEGO1 0x1007ab40 LegoVideoManager::~LegoVideoManager() { Destroy(); delete m_palette; } // OFFSET: LEGO1 0x1007b5e0 void LegoVideoManager::Destroy() { // todo: delete m_unk0x512 // todo: delete m_unk0x258 if (m_arialFont != NULL) { DeleteObject(m_arialFont); m_arialFont = NULL; } // delete m_unk64; //TODO: delete d3drm delete m_3dManager; MxVideoManager::Destroy(); // todo: delete m_unk4e8 delete[] m_prefCounter; } // OFFSET: LEGO1 0x1007c560 STUB int LegoVideoManager::EnableRMDevice() { // TODO return 0; } // OFFSET: LEGO1 0x1007c740 STUB int LegoVideoManager::DisableRMDevice() { // TODO return 0; } // OFFSET: LEGO1 0x1007c300 void LegoVideoManager::EnableFullScreenMovie(MxBool p_enable) { EnableFullScreenMovie(p_enable, TRUE); } // OFFSET: LEGO1 0x1007c310 STUB void LegoVideoManager::EnableFullScreenMovie(MxBool p_enable, MxBool p_scale) { // TODO } // OFFSET: LEGO1 0x1007b6a0 void LegoVideoManager::MoveCursor(MxS32 p_cursorX, MxS32 p_cursorY) { m_cursorX = p_cursorX; m_cursorY = p_cursorY; m_cursorMoved = TRUE; if (623 < p_cursorX) m_cursorX = 623; if (463 < p_cursorY) m_cursorY = 463; } // OFFSET: LEGO1 0x1007c440 void LegoVideoManager::SetSkyColor(float p_red, float p_green, float p_blue) { PALETTEENTRY colorStrucure; colorStrucure.peRed = (p_red * 255.0f); colorStrucure.peGreen = (p_green * 255.0f); colorStrucure.peBlue = (p_blue * 255.0f); colorStrucure.peFlags = -124; m_videoParam.GetPalette()->SetSkyColor(&colorStrucure); m_videoParam.GetPalette()->SetOverrideSkyColor(TRUE); // TODO 3d manager // m_3dManager->m_pViewport->vtable1c(red, green, blue) }