#include "act3.h" #include "3dmanager/lego3dmanager.h" #include "act3_actions.h" #include "act3brickster.h" #include "act3cop.h" #include "act3shark.h" #include "helicopter.h" #include "jukebox_actions.h" #include "legoanimationmanager.h" #include "legobuildingmanager.h" #include "legocontrolmanager.h" #include "legomain.h" #include "legonavcontroller.h" #include "legoplantmanager.h" #include "legoutils.h" #include "legovideomanager.h" #include "misc.h" #include "mxactionnotificationparam.h" #include "mxbackgroundaudiomanager.h" #include "mxmisc.h" #include "mxnotificationmanager.h" #include "mxticklemanager.h" #include "mxtimer.h" #include "mxtransitionmanager.h" #include "scripts.h" DECOMP_SIZE_ASSERT(Act3, 0x4274) DECOMP_SIZE_ASSERT(Act3State, 0x0c) DECOMP_SIZE_ASSERT(Act3ListElement, 0x0c) DECOMP_SIZE_ASSERT(Act3List, 0x10) // GLOBAL: LEGO1 0x100d95e8 Act3Script::Script g_unk0x100d95e8[] = {Act3Script::c_tlp053in_RunAnim, Act3Script::c_tlp064la_RunAnim, Act3Script::c_tlp068in_RunAnim}; // STUB: LEGO1 0x100720d0 void Act3List::FUN_100720d0(MxU32 p_objectId) { // TODO } // FUNCTION: LEGO1 0x10072270 // FUNCTION: BETA10 0x10015470 Act3::Act3() { m_state = NULL; m_unk0x41fc = 0; m_cop1 = NULL; m_cop2 = NULL; m_brickster = NULL; m_copter = NULL; m_shark = NULL; m_time = -1; m_unk0x421e = 0; memset(m_helicopterDots, 0, sizeof(m_helicopterDots)); NavController()->ResetMaxLinearAccel(NavController()->GetMaxLinearAccel() * 30.0f); NavController()->ResetMaxLinearDeccel(NavController()->GetMaxLinearDeccel() * 30.0f); NotificationManager()->Register(this); } // FUNCTION: LEGO1 0x10072500 MxBool Act3::VTable0x5c() { return TRUE; } // FUNCTION: LEGO1 0x100726a0 // FUNCTION: BETA10 0x100155da Act3::~Act3() { Destroy(TRUE); NotificationManager()->Unregister(this); TickleManager()->UnregisterClient(this); } // STUB: LEGO1 0x100727e0 MxBool Act3::FUN_100727e0(LegoPathController*, Mx3DPointFloat& p_loc, Mx3DPointFloat& p_dir, Mx3DPointFloat& p_up) { return FALSE; } // STUB: LEGO1 0x10072980 MxBool Act3::FUN_10072980(LegoPathController*, Mx3DPointFloat& p_loc, Mx3DPointFloat& p_dir, Mx3DPointFloat& p_up) { return FALSE; } // FUNCTION: LEGO1 0x10072c30 // FUNCTION: BETA10 0x100160fb MxResult Act3::Create(MxDSAction& p_dsAction) { GameState()->FindLoadedAct(); MxResult result = LegoWorld::Create(p_dsAction); if (result == SUCCESS) { ControlManager()->Register(this); InputManager()->SetWorld(this); InputManager()->Register(this); switch (GameState()->GetLoadedAct()) { case LegoGameState::e_act2: GameState()->StopArea(LegoGameState::e_infomain); GameState()->StopArea(LegoGameState::e_act2main); break; case LegoGameState::e_act3: GameState()->StopArea(LegoGameState::e_infomain); GameState()->StopArea(LegoGameState::e_act3script); break; case LegoGameState::e_act1: case LegoGameState::e_actNotFound: GameState()->StopArea(LegoGameState::e_undefined); if (GameState()->GetPreviousArea() == LegoGameState::e_infomain) { GameState()->StopArea(LegoGameState::e_isle); } } LegoGameState* gameState = GameState(); Act3State* state = (Act3State*) gameState->GetState("Act3State"); if (state == NULL) { state = (Act3State*) gameState->CreateState("Act3State"); } m_state = state; assert(m_state); GameState()->m_currentArea = LegoGameState::e_act3script; GameState()->SetCurrentAct(LegoGameState::e_act3); GameState()->SetDirty(TRUE); } return result; } // FUNCTION: LEGO1 0x10072d50 // FUNCTION: BETA10 0x1001627f void Act3::Destroy(MxBool p_fromDestructor) { NavController()->Reset(); ControlManager()->Unregister(this); if (InputManager()->GetWorld() == this) { InputManager()->ClearWorld(); } InputManager()->UnRegister(this); if (UserActor() != NULL) { if ((IslePathActor*) UserActor() == m_copter) { ((IslePathActor*) UserActor())->Exit(); } Remove(UserActor()); } if (!p_fromDestructor) { LegoWorld::Destroy(FALSE); } } // FUNCTION: LEGO1 0x10072de0 // FUNCTION: BETA10 0x10016322 MxLong Act3::Notify(MxParam& p_param) { MxNotificationParam& param = (MxNotificationParam&) p_param; LegoWorld::Notify(p_param); if (m_worldStarted) { switch (param.GetNotification()) { case c_notificationEndAction: { MxEndActionNotificationParam& param = (MxEndActionNotificationParam&) p_param; if (param.GetAction() != NULL && param.GetAction()->GetAtomId() == *g_act3Script) { if (param.GetAction()->GetObjectId() == Act3Script::c_HelicopterDashboard) { MxDSAction action; FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen); SetAppCursor(e_cursorArrow); VideoManager()->Get3DManager()->SetFrustrum(45.0f, 0.1f, 125.0f); m_brickster->SetWorldSpeed(5.0f); m_brickster->SetState(0); assert(BackgroundAudioManager()); action.SetAtomId(*g_jukeboxScript); action.SetObjectId(Act3Script::c_pzhitdn_PlayWav); BackgroundAudioManager()->PlayMusic(action, 5, MxPresenter::e_repeating); m_brickster->FUN_100417c0(); m_cop1->SetState(0); m_cop1->SetWorldSpeed(2.0f); m_cop1->VTable0xa8(); m_cop2->SetState(0); m_cop2->SetWorldSpeed(2.0f); m_cop2->VTable0xa8(); m_brickster->VTable0xa8(); m_unk0x4218 = 0; m_unk0x4219 = 0; m_unk0x421a = 0; m_unk0x421b = 0; m_unk0x421c = 0; m_unk0x421d = 0; MxS32 length; LegoBuildingInfo* info = BuildingManager()->GetInfoArray(length); m_unk0x421e = 0; while (--length >= 0) { if (info[length].m_unk0x11 < 0 && info[length].m_boundary != NULL && info[length].m_entity != NULL) { m_unk0x421e++; } } length = 0; m_unk0x421e--; char buf[80]; do { sprintf(buf, "HelicopterDotOn%d_Bitmap", length + 1); m_helicopterDots[length] = (MxPresenter*) Find("MxPresenter", buf); if (m_unk0x421e > length) { m_helicopterDots[length]->Enable(TRUE); } else { m_helicopterDots[length]->Enable(FALSE); } length++; } while (length < (MxS32) sizeOfArray(m_helicopterDots)); } else { m_unk0x4220.FUN_100720d0(param.GetAction()->GetObjectId()); } } break; } case c_notificationKeyPress: if (m_state->m_unk0x08 == 1 && ((LegoEventNotificationParam&) p_param).GetKey() == ' ') { AnimationManager()->FUN_10061010(FALSE); return 1; } break; case c_notificationButtonUp: case c_notificationButtonDown: if (m_state->m_unk0x08 == 1) { return 1; } break; case c_notificationEndAnim: if (m_state->m_unk0x08 == 1) { assert(m_copter && m_brickster && m_cop1 && m_cop2); m_unk0x4220.FUN_100720d0(NULL); m_state->m_unk0x08 = 0; FUN_10015820(TRUE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen); m_copter->HandleClick(); m_copter->m_state->m_unk0x08 = 1; m_copter->HandleEndAnim((LegoEndAnimNotificationParam&) param); } break; case c_notificationTransitioned: HandleTransitionEnd(); return 1; } } return 0; } // FUNCTION: LEGO1 0x10073240 MxLong Act3::HandleTransitionEnd() { if (m_destLocation != LegoGameState::e_undefined) { GameState()->SwitchArea(m_destLocation); m_destLocation = LegoGameState::e_undefined; } return 1; } // FUNCTION: LEGO1 0x10073270 void Act3::ReadyWorld() { PlantManager()->FUN_10027200(); BuildingManager()->FUN_10030800(); AnimationManager()->FUN_1005f6d0(FALSE); VideoManager()->Get3DManager()->SetFrustrum(90.0f, 0.1f, 125.0f); m_unk0x426c = g_unk0x100d95e8[rand() % 3]; AnimationManager()->FUN_10060dc0(m_unk0x426c, NULL, TRUE, FALSE, NULL, TRUE, FALSE, FALSE, FALSE); m_state->m_unk0x08 = 1; } // FUNCTION: LEGO1 0x10073300 MxResult Act3::Tickle() { if (!m_worldStarted) { LegoWorld::Tickle(); return SUCCESS; } if (m_unk0x426c != (Act3Script::Script) 0) { if (AnimationManager()->FUN_10064ee0(m_unk0x426c)) { FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen); TickleManager()->UnregisterClient(this); m_unk0x426c = (Act3Script::Script) 0; } } return SUCCESS; } // FUNCTION: LEGO1 0x10073400 void Act3::FUN_10073400() { m_state->m_unk0x08 = 2; m_destLocation = LegoGameState::e_infomain; TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE); } // FUNCTION: LEGO1 0x10073430 void Act3::FUN_10073430() { m_state->m_unk0x08 = 3; m_destLocation = LegoGameState::e_infomain; TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE); } // FUNCTION: LEGO1 0x10073a90 void Act3::Enable(MxBool p_enable) { if ((MxBool) m_set0xd0.empty() == p_enable) { return; } LegoWorld::Enable(p_enable); if (p_enable) { if (GameState()->m_previousArea == LegoGameState::e_infomain) { GameState()->StopArea(LegoGameState::e_infomain); } FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen); PlayMusic(JukeboxScript::c_Act3Music); GameState()->SetDirty(TRUE); if (m_time > 0) { MxFloat delta = Timer()->GetTime() - m_time - 100.0f; m_time = -1.0f; m_cop1->SetLastTime(m_cop1->GetLastTime() + delta); m_cop1->SetActorTime(m_cop1->GetActorTime() + delta); m_cop1->SetUnknown0x20(m_cop1->GetUnknown0x20() + delta); m_cop1->SetUnknown0x1c(m_cop1->GetUnknown0x1c() + delta); m_cop2->SetLastTime(m_cop2->GetLastTime() + delta); m_cop2->SetActorTime(m_cop2->GetActorTime() + delta); m_cop2->SetUnknown0x20(m_cop2->GetUnknown0x20() + delta); m_cop2->SetUnknown0x1c(m_cop2->GetUnknown0x1c() + delta); m_brickster->SetLastTime(m_brickster->GetLastTime() + delta); m_brickster->SetActorTime(m_brickster->GetActorTime() + delta); m_brickster->SetUnknown0x20(m_brickster->GetUnknown0x20() + delta); m_brickster->SetUnknown0x24(m_brickster->GetUnknown0x24() + delta); m_brickster->SetUnknown0x50(m_brickster->GetUnknown0x50() + delta); m_brickster->SetUnknown0x1c(m_brickster->GetUnknown0x1c() + delta); m_copter->SetLastTime(m_copter->GetLastTime() + delta); m_copter->SetActorTime(m_copter->GetActorTime() + delta); m_shark->SetLastTime(m_shark->GetLastTime() + delta); m_shark->SetActorTime(m_shark->GetActorTime() + delta); m_shark->SetUnknown0x2c(m_shark->GetUnknown0x2c() + delta); MxS32 i; for (i = 0; i < (MxS32) sizeOfArray(m_pizzas); i++) { if (m_pizzas[i].GetFlags() & Act3Ammo::c_bit4) { m_pizzas[i].SetLastTime(m_pizzas[i].GetLastTime() + delta); m_pizzas[i].SetActorTime(m_pizzas[i].GetActorTime() + delta); m_pizzas[i].SetUnknown0x158(m_pizzas[i].GetUnknown0x158() + delta); } } for (i = 0; i < (MxS32) sizeOfArray(m_donuts); i++) { if (m_donuts[i].GetFlags() & Act3Ammo::c_bit4) { m_donuts[i].SetLastTime(m_donuts[i].GetLastTime() + delta); m_donuts[i].SetActorTime(m_donuts[i].GetActorTime() + delta); m_donuts[i].SetUnknown0x158(m_donuts[i].GetUnknown0x158() + delta); } } PlaceActor(m_copter); m_copter->GetBoundary()->AddActor(m_copter); InputManager()->SetWorld(this); InputManager()->Register(this); SetUserActor(m_copter); m_copter->VTable0xa8(); SetAppCursor(e_cursorArrow); } } else { SetUserActor(NULL); BackgroundAudioManager()->Stop(); m_time = Timer()->GetTime(); TickleManager()->UnregisterClient(this); } } // FUNCTION: LEGO1 0x10073e40 void Act3::VTable0x60() { // empty } // FUNCTION: LEGO1 0x10073e50 MxBool Act3::Escape() { BackgroundAudioManager()->Stop(); AnimationManager()->FUN_10061010(FALSE); DeleteObjects(&m_atomId, Act3Script::c_tlp053in_RunAnim, 999); m_destLocation = LegoGameState::e_infomain; return TRUE; }