#ifndef LEGOJETSKIRACEACTOR_H #define LEGOJETSKIRACEACTOR_H #include "legocarraceactor.h" /* VTABLE: LEGO1 0x100da208 LegoCarRaceActor VTABLE: LEGO1 0x100da228 LegoRaceActor VTABLE: LEGO1 0x100da230 LegoAnimActor VTABLE: LEGO1 0x100da240 LegoPathActor */ // SIZE 0x1a8 class LegoJetskiRaceActor : public virtual LegoCarRaceActor { public: LegoJetskiRaceActor(); // FUNCTION: LEGO1 0x10081d80 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f0554 return "LegoJetskiRaceActor"; } // FUNCTION: LEGO1 0x10081da0 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, LegoJetskiRaceActor::ClassName()) || LegoCarRaceActor::IsA(p_name); } MxU32 VTable0x6c( LegoPathBoundary* p_boundary, Vector3& p_v1, Vector3& p_v2, float p_f1, float p_f2, Vector3& p_v3 ) override; // vtable+0x6c void VTable0x70(float p_float) override; // vtable+0x70 void VTable0x98() override; // vtable+0x98 MxResult WaitForAnimation() override; // vtable+0x9c void VTable0x1c() override; // vtable+0x1c // SYNTHETIC: LEGO1 0x10081d40 // LegoJetskiRaceActor::`scalar deleting destructor' }; #endif // LEGOJETSKIRACEACTOR_H