#ifndef BEACHHOUSEENTITY_H #define BEACHHOUSEENTITY_H #include "buildingentity.h" // VTABLE: LEGO1 0x100d4a18 // SIZE 0x68 class BeachHouseEntity : public BuildingEntity { public: // FUNCTION: LEGO1 0x1000ee80 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f0314 return "BeachHouseEntity"; } // FUNCTION: LEGO1 0x1000ee90 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, BeachHouseEntity::ClassName()) || BuildingEntity::IsA(p_name); } // SYNTHETIC: LEGO1 0x1000f970 // BeachHouseEntity::`scalar deleting destructor' }; #endif // BEACHHOUSEENTITY_H