Commit graph

1282 commits

Author SHA1 Message Date
Anonymous Maarten
d537d69d13 Merge commit 'd869d565c282b89bffefd8b298048dfbbbc7808b' into new-isle-portable 2024-06-25 20:02:43 +02:00
Anonymous Maarten
974cb8e6d3 Merge commit 'c22c6f337960f0c4c2f1170e857417926cbeeb0f' into new-isle-portable 2024-06-25 20:00:25 +02:00
Christian Semmler
71559309a9 Rename InitPresenters to Create, remove this keyword (#1000) (#20) 2024-06-25 19:57:18 +02:00
Anonymous Maarten
3d59615274 Merge commit 'ba378eb22442d71fe4f23a5c818cdfad16d3b16d' into new-isle-decomp 2024-06-25 19:57:16 +02:00
Anonymous Maarten
8d5bfb40d9 Merge commit '828b35e9d22c7a17f7af4906049b56e0b1f4c789' into new-isle-decomp 2024-06-25 19:55:43 +02:00
Christian Semmler
0d452a7fe2 Fix cursors (#17) 2024-06-25 19:51:12 +02:00
Christian Semmler
4bf9174c15 Add SDL cursors (#16)
* Add SDL cursors

* Fix naming
2024-06-25 19:51:12 +02:00
Christian Semmler
8a2bbcac84 Define cursor enum and custom cursor window message (#980) (#15)
* Define cursor enum and custom cursor window message

* Fix param name

* Remove unused header
2024-06-25 19:51:12 +02:00
Christian Semmler
f87c1a0b6f Use SDL macros for return values 2024-06-25 19:51:12 +02:00
Christian Semmler
880ae98f0b Remove dependency on dinput, use SDL keyboard state for navigation (#14)
* WIP

* Use SDL kb state for navigational keys

* Remove linking against dinput
2024-06-25 19:51:12 +02:00
Christian Semmler
636996caf6 Improve naming, use virtual key constants (#979) (#13) 2024-06-25 19:51:12 +02:00
Christian Semmler
931fcd0381 Fix missing return 2024-06-25 19:51:12 +02:00
Christian Semmler
65036e1a36 Use SDL window instead of Win32 window (#12)
* Use SDL window

* Fixes

* Update README

* Remove unused decl

* Consistent use

* Add comment about fullscreen
2024-06-25 19:51:12 +02:00
Anonymous Maarten
3190a6c23a Merge commit '77af1a5483780db06f09558d248a4766763c8701' into new-isle-decomp 2024-06-25 19:51:12 +02:00
Christian Semmler
dda6778665 Replace Windows registry with .ini file (#10)
* Replace Windows registry with .ini file

* Update README.md

* Update CMakeLists.txt

* comment

* set CMake policy

* Try this

* Try this

* Adjust comments
2024-06-25 19:51:12 +02:00
Christian Semmler
889bd4c1cd Add SDL callbacks to isleapp (#9)
* Add SDL callbacks to isleapp

* Update README.md

* Update README.md
2024-06-25 19:51:12 +02:00
Christian Semmler
21502ecf18 Replace Windows threads with SDL threads (#8)
* Replace Windows threads with SDL threads

* Wait for thread in dtor
2024-06-25 19:51:12 +02:00
Christian Semmler
641ae70ab9 Replace Windows CriticalSection with SDL Mutex (#7)
* Replace Windows CriticalSection with SDL Mutex

* Update README.md
2024-06-25 19:51:12 +02:00
Christian Semmler
6f2481e8d6 Use USHRT_MAX instead of MAXWORD (#975) (#6) 2024-06-25 19:51:12 +02:00
Anonymous Maarten
fc76114a36 Merge commit '76435d803f768be8da9821d72b98306a4b043ad2' into new-isle-decomp 2024-06-25 19:51:12 +02:00
Christian Semmler
6f1aebbb02 Add SDL3 and replace Windows semaphores (#4)
* Add SDL3 and replace Windows semaphores

* Try this

* Change for now
2024-06-25 19:50:27 +02:00
Anonymous Maarten
94081312c3 Merge commit 'ac41854149776a30b7acaa89808cee0a7cad7380' into new-isle-decomp 2024-06-25 19:50:27 +02:00
Christian Semmler
4258fb0deb Add back some stuff from decomp (#2)
* Add ncc script

* add requirements.txt

* Add other builds

* Add with submodules

* Comment out for now

* Add
2024-06-25 19:49:59 +02:00
Christian Semmler
f3f8480834 Update CONTRIBUTING.md 2024-06-25 19:49:59 +02:00
Christian Semmler
42f74b6592 Update README.md 2024-06-25 19:49:59 +02:00
Christian Semmler
3ec9c98daf Update TODO comments 2024-06-25 19:49:59 +02:00
Anonymous Maarten
c1f20a4502 Merge commit '6774784b37ec185297191c0dd87251a53f3c7e4c' into new-isle-decomp 2024-06-25 19:49:56 +02:00
Christian Semmler
dc61d91e99 Remove SmartHeap 2024-06-25 19:48:57 +02:00
Christian Semmler
6d07a284df Remove naming script (for now) 2024-06-25 19:48:57 +02:00
Christian Semmler
e4e959d70b Check out submodules 2024-06-25 19:48:57 +02:00
Christian Semmler
751693489c Update README 2024-06-25 19:48:57 +02:00
Christian Semmler
874f3a26ff Adjust GH actions 2024-06-25 19:48:57 +02:00
Christian Semmler
e2263ca8ae Add rudimentary README 2024-06-25 19:48:57 +02:00
Christian Semmler
3fdf45968e Remove decomp tools 2024-06-25 19:48:57 +02:00
Christian Semmler
a548770f7e Add libsmacker to replace smack.lib 2024-06-25 19:48:56 +02:00
jonschz
d869d565c2
Fix Ghidra import script re-importing unchanged functions (#1035)
* feat: Reuse enums instead of recreating them every time

* feat: Support verifying return values larger than 4 bytes

* feat: Ignore `__$ReturnUdt` in template functions

* run formatter

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-06-16 08:50:32 -04:00
jonschz
c8dc77cbf4
Support stubs in function import (#1034)
* Refactor returned data structure for extensibility

* feature: Import stub functions but don't overwrite their argument list

Ghidra might have auto-detected some arguments, so we don't want to overwrite that if the stub's argument list has not been verified

Closes #1009

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-06-16 07:13:19 -04:00
jonschz
a6644801f1
feat: Implement several ::Serialize functions (#1017)
* feat: Implement many ::Serialize functions

* address review comments, part 1 [skip ci]

* address review comments, part 2 [skip ci]

* review comments (final part)

* refactor: Remove Read/Write duplication

* fix merge conflict

* Match PizzeriaState::Serialize again

* Remove unused variable, add LegoVehicleBuildState::Serialize

* Implement AnimState::Serialize

* fix: Conform with naming scheme

* refactor: change names back

* refactor: int to MxS32

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-06-14 23:24:34 +02:00
MS
165785c434
Bugfix for LegoMeterPresenter::DrawMeter (#1033) 2024-06-13 23:56:28 -04:00
Christian Semmler
e1a97cab2d
Implement LegoAnimScene::FUN_1009f490 (#1032)
* Implement LegoAnimScene::FUN_1009f490

* Update legoanim.cpp

* Update legoanim.cpp

* Update legoanim.cpp
2024-06-13 17:53:45 -04:00
Christian Semmler
dd1c11a933
Fix camera glitch (#1031) 2024-06-13 22:09:14 +02:00
Christian Semmler
e5d66d597d
Implement/match remaining Ambulance functions (#1030) 2024-06-13 20:32:28 +02:00
Christian Semmler
bbc304ce46
Implement/match Ambulance::HandlePathStruct (#1029)
* Implement/match Ambulance::HandlePathStruct

* Add annotation
2024-06-13 20:10:19 +02:00
Christian Semmler
cf7246ac6c
Implement/match Ambulance::HandleButtonDown (#1028) 2024-06-13 17:34:44 +02:00
Christian Semmler
33c64bb002
Implement/match Ambulance::VTable0x70 (#1027) 2024-06-13 17:25:48 +02:00
Christian Semmler
cf576ca78f
Add remaining classes, implement/match LegoObjectFactory (#1026)
* Add missing classes

* Match LegoObjectFactory

* Remove semicolon

* Add symbol

* Fix
2024-06-13 02:02:47 +02:00
Christian Semmler
abb4483e18
Implement/match JailEntity::HandleClick and CaveEntity::HandleClick (#1025)
* Implement/match JailEntity::HandleClick and CaveEntity::HandleClick

* Fix
2024-06-12 17:13:06 +02:00
Christian Semmler
641d9f1b8b
Fix CaveEntity class (#1024)
* Fix CaveEntity class

* Rename function
2024-06-12 16:20:51 +02:00
Christian Semmler
475d21f8c8
Implement/match Ambulance::ActivateSceneActions (#1023) 2024-06-12 16:08:55 +02:00
Christian Semmler
2a88d06ff9
Match LegoMeterPresenter::ParseExtra (#1022)
* Match LegoMeterPresenter::ParseExtra

* Add LegoMeterPresenter to factory

* Add call to parent

* Add missing TODO
2024-06-12 15:53:33 +02:00