Commit graph

31 commits

Author SHA1 Message Date
Christian Semmler
ec7df356cf
Implement/match LegoAnimationManager::Reset (#863)
* Implement/match LegoAnimationManager::Init

* Rename function

* fix hex val
2024-04-27 16:31:50 +02:00
Christian Semmler
f6ffeabed7
Implement/match LegoAnimationManager::GetCharacterIndex (#861) 2024-04-27 15:59:00 +02:00
Christian Semmler
c7e5457f95
Implement/match LegoAnimationManager::FUN_10062770 (#860) 2024-04-27 15:46:47 +02:00
Christian Semmler
e49d05c410
Implement/match LegoAnimationManager::FUN_10063780 and FUN_10063aa0 (#859) 2024-04-27 15:19:55 +02:00
Christian Semmler
86203f1704
Implement/match LegoAnimationManager::Init (#858) 2024-04-27 15:07:28 +02:00
Christian Semmler
00f5eff792
Implement/match LegoAnimationManager ctor/dtor (#857) 2024-04-27 14:52:28 +02:00
Christian Semmler
53ef6bdd81
Implement/match LegoAnimationManager::FUN_10060dc0 (#856)
* Implement/match LegoAnimationManager::FUN_10060dc0

* Fix params
2024-04-26 17:37:07 +02:00
Christian Semmler
7efbb04999
Implement/match LegoAnimPresenter::FUN_1006ab70 (#839) 2024-04-23 10:03:10 +02:00
Christian Semmler
3cab989250
Implement/match LegoAnimMMPresenter::FUN_1004b580 (#829) 2024-04-20 17:52:46 +02:00
Christian Semmler
0b08b0ae69
Implement/match LegoAnimMMPresenter::ReadyTickle (#823) 2024-04-20 15:52:10 +02:00
Christian Semmler
5021f66de2
Imlpement/match LegoAnimMMPresenter::ParseExtra and related (#822)
* Imlpement/match LegoAnimMMPresenter::ParseExtra and related

* sort
2024-04-20 15:32:10 +02:00
Christian Semmler
d5dd8db46e
Implement LegoAnimationManager::FUN_100609f0 / LegoTranInfo (#820)
* Implement LegoAnimationManager::FUN_100609f0 / LegoTranInfo

* use NULL
2024-04-19 17:42:28 +02:00
Ramen2X
2c57e33ce5
implement/match LegoAnimationManager::DeleteAnimations() (#753) 2024-03-29 14:09:46 -04:00
Ramen2X
7431d9d650
implement/match LegoAnimationManager::FindVehicle() (#748) 2024-03-29 11:50:16 -04:00
MS
e4570b520b
Define g_characters (#743)
* Define g_characters

* Update with known struct types
2024-03-28 19:15:39 +01:00
Misha
b279e8b8b9
Begin LegoNavController::Notify (#716)
* Partial implementation of LegoNavController::Notify

* Mark as stub

* Update legoanimationmanager.cpp

* Rename function/style

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-23 19:00:34 +01:00
Nathan M Gilbert
8b21e8136e
Animmanager (#712)
* Implement LegoAnimationManager::StartEntityAction
Fix some class definitions

* Fix style issues

* Add size annotations

* Fix global pointer

* Style/naming

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-23 15:09:20 +01:00
Ramen2X
2477b89e32
add actions forward decl header (#699)
* add actions forward decl header

* newline

* format

* remove existing fwd declares

* Headers

* replace COMPAT_MODE check

* flip

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 15:54:13 -04:00
Christian Semmler
44bc575a2d
Replace some magic numbers with enum values (#692) 2024-03-19 07:45:29 -04:00
Christian Semmler
0a4db65b24
Implement/match Isle::Enable (#681)
* Implement/match Isle::Enable

* Fix order
2024-03-16 19:20:44 +01:00
Nathan M Gilbert
d07d7edc81
Implement methods to load dta files. (#673)
* Implement methods to load dta files.

* fix style issues

* fix vtables

* fix more style issues

* fix ddtor names

* Remove explicit padding, add annotations, asserts

* Use List template

* trigger CI

* Fix class refactor

* Match code, fix annotations

* Fix

* 98% match

* Fix

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-16 01:43:45 +01:00
Christian Semmler
b47412183b
Implement/match LegoOmni::GetScriptIndex (#571)
* Implement/match LegoOmni::GetScriptIndex

* Fix type

* Fix
2024-02-17 02:10:42 +01:00
Christian Semmler
a29c0aca3f
Implement/match LegoOmni::Create (#556)
* Implement/match LegoOmni::Create

* Fix var

* Rename

* Fix style
2024-02-11 02:52:16 +01:00
Christian Semmler
558bda4dd2
Implement LegoWorld::Enable (#516)
* WIP VTable0x68

* Improve match

* Match

* Fix

* Fix

* Move vars

* Match

* Add call to Isle

* Rename functions

* Fix style
2024-02-02 18:18:46 +01:00
Anonymous Maarten
9e686e2a87
cmake+ci: run clang-tidy (#512)
* cmake+ci: run clang-tidy

* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def

* Add initial .clang-tidy and fixes

* fix file perms

* Comment out DESCRIPTION

* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def

* Looks like clang is allergic to the libs in the directx5 SDK

* Update .clang-tidy

* Fix typo in .clang-tidy

* Attempt to generate an action error

* Revert "Attempt to generate an action error"

This reverts commit 96c4c65fedbc4102837f4bcbbb9ee83a7d14cba3.

* cmake: test with -Wparentheses + optionally with -Werror

* ci: -k0 is a Ninja argument

* Use -Werror only for msys2 builds

* cmake: only emit warnings for specific warnings

* cmake: and don't do -Werror/-WX anymore

* Fix warnings

* Fix mingw warnings

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-01 21:42:10 +01:00
Christian Semmler
bcdddd4c7e
Pad all single-digit hexadecimal values with zero (#504)
* Pad all single-digit hexadecimal values with zero

* One more fix
2024-01-29 22:17:17 +01:00
Anonymous Maarten
5f413165cc
Spinoff some sources to static libraries (#484)
* cmake: use imported targets for 3rd party libs

* Fix casing of skateboard.h include

* cmake: tglrl realtime viewmanager mxgeometry

* cmake: spin off some source in static libraries

* dx5 for everyone

* ci: bump actions/checkout to v4

* move LEGO1/realtime/realtimeview.cpp to lego1 because it exports symbols

* add misc library

* Add omni library

* Return of the .def's

* Remove COMPAT_CONST in MxVideoParam::MxVideoParam

* Run clang-format

* move LEGO1/realtime/realtimeview.cpp to realtime lib

* Add 3dmanager library

* Rename .def files

* Remove incorrect deps to Omni

* Remove DLL expor decls

* Remove unnecessary library dep from ROI

* Remove COMPAT_CONST

* Move 3dmanager lib before Omni

* Remove mxgeometry lib (`geom` is actually `lego/sources/geom`, which we don't have in our decomp yet)

* viewmanager has a dependency on realtime + fix mingw's def

* Remove Smacker::Smacker from lego1 link libraries

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-24 21:16:29 -05:00
MS
909c44b679
reccmp: vtable comparison (#452)
* Add vtable comparison to reccmp

* Add missing scalar deleting destructors

* Fix some vtables

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-18 14:34:14 +01:00
Misha
5b8ea35756
Implement Isle::VTable0x50 (#432)
* push changes

* fix formatting

* Fix structure

* Fix return

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-13 21:42:09 +01:00
Misha
3c0bf7191c
implement LegoWorldPresenter deconstructor (#425)
* Implement LegoWorldPresenter::~LegoWorldPresenter

* Rename incorrect function name

* fixes

* Rename functions

* fix format
2024-01-12 23:27:07 +01:00
Christian Semmler
c47206617d
Reorganize sources and files (#414)
* Reorganize sources

* Refactor

* Remove relative paths

* Renames

* Fix gitignore

* Remove stuff

* Try fixing format script

* Fix format

* Fix format

* Fix naming script

* Test format

* Fix format
2024-01-08 10:58:49 +01:00
Renamed from LEGO1/legoanimationmanager.h (Browse further)