Commit graph

19 commits

Author SHA1 Message Date
MS
749c553325
LegoEntity parsing extra Action strings (#141)
* LegoEntity parse action string

* Reduced size assert for MxEntity

* remove override keyword for LegoEntity function

* Move global strings to new define.cpp file
2023-09-27 15:16:46 -04:00
MattKC
574a9dc6f1
Implement some MxStreamer functions (#130)
* Implement some MxStreamer stuff

* Implement/match MxVideoManager::Tickle (#128)

* Implement/match MxPresenter::StartAction

* Update mxpoint32.h

* Implement/match MxVideoManager::Tickle

* Update mxlist.h

* Update mxpresenter.cpp

* MxFlcPresenter ctor/dtor (#132)

* MxFlcPresenter ctor/dtor

* Match constructor

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>

* LegoOmni::CreateStreamObject and related (#129)

* LegoOmni::CreateStreamObject and related

* Revert change to MxDSSource/MxDSFile Read export

* Bootstrap MxDSMultiAction (#133)

* Bootstrap MxDSMultiAction

* Move destroy function to list class

* Fix unk14 call

* Quick patch for EqualsDataProduct (#134)

* MxLong Tickle() -> MxResult Tickle() (#135)

* MxLong Tickle() -> MxResult Tickle()

* Remove garbage

* Fix implementations

* PresenterNameDispatch (#137)

* PresenterNameDispatch

* Use reference for PresenterNameDispatch param
- fix or add const markers so we can use a const reference

* Implement/match remaining MxDSMultiAction functions (#136)

* Implement/match MxDSMultiAction::Deserialize

* Implement remaining functions of MxDSMultiAction

* Remove space

* Implement/match MxDSParallelAction (#138)

* Implement/match MxDSParallelAction

* Fix type

* Remove space

* Add neccessary MxDSMultiAction functions

* Implement/match MxDSSerialAction (#139)

* Implement/match MxDSSerialAction

* Add neccessary MxDSMultiAction functions

* Fix LegoOmni vtable (#140)

* matched GetOpenStream

* matched MakeSourceName

* add MxDSBuffer stub

* add MxRAMStreamController stub

* add stubbed functions for MxStreamController used by MxStreamer

* implement AddStreamControllerToOpenList

* implement most of MxStreamer::Open

* add note for MxStreamerSubclass1

* fix compiler issue

* implement MxStreamer::Notify

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
Co-authored-by: MS <disinvite@users.noreply.github.com>
2023-09-25 19:30:56 -07:00
MattKC
3f6e3af8ca
Fix LegoOmni vtable (#140) 2023-09-25 13:28:25 -07:00
MS
b743f99d20
LegoOmni::CreateStreamObject and related (#129)
* LegoOmni::CreateStreamObject and related

* Revert change to MxDSSource/MxDSFile Read export
2023-09-20 16:22:57 -04:00
MS
89f66e4e0e
MxPresenter::ParseExtra (#123)
* MxPresenter::ParseExtra and surrounding functions

* Named extra data is MxDSAction, added Parsed flag to enum
2023-09-13 09:44:03 +02:00
itsmattkc
8fa45bbe0f replace shorts with MxS16/MxU16/undefined2 2023-07-02 02:07:11 -07:00
MattKC
e16249b672
Define MxLong/MxULong (#71)
* define MxLong/MxULong

The "long" type has different sizes on different platforms, and this may cause issues.

* use DWORD to match RegQueryValueExA arg
2023-07-02 01:05:49 -07:00
Anonymous Maarten
302b3f66f0
Get Isle building on MinGW32 (#63)
* Add MxUnknown100dc6b0::~MxUnknown100dc6b0 stub

* Declare destructor of MxOmni and MxTransitionManager in class

* inline attribute must go first

* Stub LegoState::Vtable0x14 for Act3State

* MxStreamer::VTable0x14 is not an override

* Stub MxEntity::Destroy for LegoState::Destroy

* Stub MxUnknown100dc6e0 for MxSoundManager

* ::ClassName and ::IsA are const methods

* methods in the class body don't need a namespace

* MxSoundManager subclasses MxUnknown100dc6e0

* LegoInputManager subclasses MxPresenter

* NotificationId is an enum, and does not need __declspec(dllexport)

* Fix final #endif of legoomni.h and mxobjectfactory.h

* Add const alternative for LegoOmni::Create and MxVideoParam, only available for MinGW

* Alternative approach to MinGW compatibility

* MinGW on Linux is case sensitve

* Don't delete a member variable. C++ automatically destructs member variables

---------

Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com>
2023-07-01 23:53:54 -07:00
itsmattkc
4c9e138cbf implement all DLL exports (as TODOs)
Now we can use our own compiled LEGO1.LIB rather than one generated from the original. Also implements a script that tests them to help ensure future commits don't break them.
2023-06-30 11:34:39 -07:00
MishaProductions
88c18c76ed
lego1: match LegoOmni::GetInstance and deconstructor and add a few methods (#58)
* add GetInstance fix

* Implement a few methods

* Move get* helpers to their correct locations

* rename m_instance

* add TransitionManager
2023-06-29 10:02:47 -07:00
Cydra
07912eb05a
Class layout for LEGO1 classes (#43)
* Stubbed a bunch of classes and annotated them for later use. Heavily wip and more of pseudocode right now.

* Converted pseudocode into real code!

* Created a bunch more classes and added more information to exisiting ones
Did not error check, this was pushed just for reference

* More classes and implementation details. Still not checked for any errors

* Fixed code and decided on a way to handle virtual table stubs

* Some additional fixes

* More smaller fixes

* Added classes to project and made it compile

* Fixed function adresses that caused the python script to fail

* More classes and virtual function resolves. Builds and compares fine.

* Again more classes and virtual function resolves. Builds and compares fine.

* No clue, I guess forced update for line endings

* Finished up some work, compiles fine. All functions are STUB annotated to not pollute reccmp.py output.

* line ending change

* rename GetClassName/IsClass

Mirroring recent changes from master

* further conform to current master

* update project

* cleanup

* project only updates when you close msdev

---------

Co-authored-by: Cydra <cydra95@gmail.com>
Co-authored-by: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
2023-06-29 01:10:08 -07:00
itsmattkc
e7b5ea53df rename GetClassName/IsClass, declare mxtypes
Was intended as a simple code improvement, however it also seems to make WinMain, MxString::operator=, MxDSFile::Open 100% (all of which just needed registers to be switched around)
2023-06-27 19:04:07 -07:00
Christian Semmler
9990d0a2b7
lego: match GetClassName/IsClass (#48) 2023-06-25 18:34:13 -07:00
MishaProductions
bd245dc6d8
lego1: implement Get* functions (#39) 2023-06-22 09:23:54 -07:00
itsmattkc
f8263a3ef8 implemented some parts of MxOmni and LegoOmni 2023-06-18 23:19:40 -07:00
ecumber
526c6af1f6
Implement a few Mx* functions / add data types (#25)
* Implement a few Mx* functions / add data types

* added more information, fixed formatting issues

* further cleanup

---------

Co-authored-by: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
2023-06-18 22:36:07 -07:00
itsmattkc
2a93655f06 added even more definitions 2023-06-18 20:56:55 -07:00
Christian Semmler
30989aec9c
add Lego3DManager and related, fix a function signature 2023-06-18 13:45:39 +02:00
itsmattkc
03fcad0bd2 added some legoomni functions and named some isle global vars 2023-06-10 22:11:05 -07:00