Commit graph

18 commits

Author SHA1 Message Date
MS
1ae3b07dc2
Checkorder tool to keep functions in original binary order (#228)
* First commit of order tool

* More flexible match on module name. Bugfix on blank_or_comment

* Report inexact offset comments in verbose mode. Bugfix for exact regex

* Refactor checkorder into reusable isledecomp module

* Find bad comments in one pass, add awareness of TEMPLATE

* Refactor of state machine to prepare for reccmp integration

* Use isledecomp lib in reccmp

* Build isledecomp in GH actions, fix mypy complaint

* Ensure unit test cpp files will be ignored by reccmp

* Allow multiple offset markers, pep8 cleanup

* Remove unused variable

* Code style, remove unneeded module and TODO

* Final renaming and type hints

* Fix checkorder issues, add GH action and enforce (#2)

* Fix checkorder issues

* Add GH action

* Test error case

* Works

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-11-21 09:44:45 +01:00
Christian Semmler
b449da1fa3
Introduce clang-format (#240) 2023-10-25 01:38:27 +02:00
Anonymous Maarten
e928fc9425
Build fixes for mingw (#245) 2023-10-25 01:24:29 +02:00
vMidz
23b9d47e8a
implement EndAction (#196)
* implement EndAction

implement EndAction
+offsets commenets

* Refactor MxParam/MxNotificationParam

* Add correct address for destructor

* Make MxNoticiationParam more concise

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-10-10 13:05:04 -04:00
Misha
50b9a6dea5
Implement Start() (#176)
* Implement Start()

* Undo isleapp changes

* Implement LegoOmni::Start

* fix vtable0x20

* Address review

* fix build
2023-10-07 09:05:44 -04:00
MS
6dd94d3626
PresenterNameDispatch (#137)
* PresenterNameDispatch

* Use reference for PresenterNameDispatch param
- fix or add const markers so we can use a const reference
2023-09-22 17:42:23 -04:00
MS
b743f99d20
LegoOmni::CreateStreamObject and related (#129)
* LegoOmni::CreateStreamObject and related

* Revert change to MxDSSource/MxDSFile Read export
2023-09-20 16:22:57 -04:00
Christian Semmler
51ac526f8a
Add MxDSSound (#111) 2023-08-16 10:15:59 -07:00
Christian Semmler
bd9dca0d3f
Implement most of MxDSAction (#103)
* Implement most of MxDSAction

* Update mxdsaction.h

* Update mxdsobject.cpp
2023-08-08 19:38:07 -07:00
Christian Semmler
e0e338ee44
lego: add MxDSType enum, add it to all ctors, refactor MxDSObject (#73)
* lego: add MxDSType enum, add to all ctors

* refactor header

* re-type members

* add size assert for MxDSObject

* fix Parse param

* fix types
2023-07-03 10:24:51 -07:00
itsmattkc
8fa45bbe0f replace shorts with MxS16/MxU16/undefined2 2023-07-02 02:07:11 -07:00
Christian Semmler
6558a78848
lego1: implement MxDSObject (#55)
* Implement MxDSObject

* use discovered names

* Update LEGO1/mxdsobject.cpp

Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>

* Update mxdsobject.cpp

* Update mxdsobject.h

---------

Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2023-06-29 09:08:06 -07:00
Cydra
07912eb05a
Class layout for LEGO1 classes (#43)
* Stubbed a bunch of classes and annotated them for later use. Heavily wip and more of pseudocode right now.

* Converted pseudocode into real code!

* Created a bunch more classes and added more information to exisiting ones
Did not error check, this was pushed just for reference

* More classes and implementation details. Still not checked for any errors

* Fixed code and decided on a way to handle virtual table stubs

* Some additional fixes

* More smaller fixes

* Added classes to project and made it compile

* Fixed function adresses that caused the python script to fail

* More classes and virtual function resolves. Builds and compares fine.

* Again more classes and virtual function resolves. Builds and compares fine.

* No clue, I guess forced update for line endings

* Finished up some work, compiles fine. All functions are STUB annotated to not pollute reccmp.py output.

* line ending change

* rename GetClassName/IsClass

Mirroring recent changes from master

* further conform to current master

* update project

* cleanup

* project only updates when you close msdev

---------

Co-authored-by: Cydra <cydra95@gmail.com>
Co-authored-by: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
2023-06-29 01:10:08 -07:00
itsmattkc
66a010a19f move inlined MxDSObject::SetAtomId to main header
We've confirmed that, despite a function being declared inline, msvc will still make a conventional call in some circumstances. As such, I feel like this is warranted because it's most likely what a developer would have actually written.
2023-06-22 00:45:56 -07:00
Christian Semmler
fa8e4523bd
isle: match Isle::Tick and FindExistingInstance (#32)
* match Isle::Tick and FindExistingInstance

* add offset comments

* inline Isle::Tick

* move inline MxDSObject, remove mx.cpp
2023-06-21 15:18:37 -07:00
Christian Semmler
0ab8fc52d2
lego1/isle: Add MxDSObject, implement SetObjectName, adjust MxDSAction (#20)
* add MxDSObject, implement SetObjectName, adjust MxDSAction

* add a TODO

* update project files

* add WIP MxDSObject stuff

* merge

* update project file

* add addresses and SetAtomId

* switch addresses

* remove comment since it's fixed now (?)

* refactor

* update project file

* refactor into separate unit

* refactor into separate unit

* rename unit to avoid NMAKE issue

* rename param

* add last missing piece to Isle::Close

* fix spelling

* merge

* use union hack
2023-06-19 17:18:53 -07:00
Christian Semmler
7ff3acebb3
remove execute bits on files 2023-06-12 18:05:43 +02:00
itsmattkc
279d626279 import all functions from lego1 exports
This declares a bunch of classes and functions for us, as well as fixes some declarations that were slightly incorrect (e.g. missing "virtual", etc)
2023-06-11 18:03:54 -07:00