Ramen2X
4cd4b55ae7
replace directinput joystick APIs with SDL ( #41 )
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2024-12-19 19:25:49 -05:00
Christian Semmler
f51b1867ee
Use SDL3 for filesystem access ( #36 )
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* Use SDL IOStream in for MXIOINFO
* Use SDL IOStream for WDB file
* Use SDL IOStream for LegoStorage
* Update README.md
* Fixes
* Add names to skip.yml
* Add #include <stdio.h> where necessary
2024-12-16 22:25:52 +01:00
Christian Semmler
16a40b349f
Update README.md
Build / Current ${{ matrix.toolchain.name }} (map[clang-tidy:true d3drm-from-wine:true dx5-libs:false msys-env:mingw-w64-i686 msystem:mingw32 name:msys2 mingw32 shell:msys2 {0} werror:true]) (push) Has been cancelled
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2024-07-05 04:18:53 +02:00
Christian Semmler
0f77823a7e
Update README.md
2024-06-25 20:02:58 +02:00
Christian Semmler
806afaa210
Replace DirectSound with miniaudio ( #21 )
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* Add miniaudio
* WIP
* static const
* Fix missing looping
* Fix volume
* Implement 3D sound, WIP
* Remove unused WinMM code
* Update README.md
* Fixes
* Fix naming
* Fix naming
* disable ma threading
* Invert Z axis for OpenGL system
* Update comment
* Set rolloff
* Fix minimize/maximize suspension
* Rename function
* SDL3: changed macro name
2024-06-25 20:02:58 +02:00
Christian Semmler
65036e1a36
Use SDL window instead of Win32 window ( #12 )
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* Use SDL window
* Fixes
* Update README
* Remove unused decl
* Consistent use
* Add comment about fullscreen
2024-06-25 19:51:12 +02:00
Christian Semmler
dda6778665
Replace Windows registry with .ini file ( #10 )
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* Replace Windows registry with .ini file
* Update README.md
* Update CMakeLists.txt
* comment
* set CMake policy
* Try this
* Try this
* Adjust comments
2024-06-25 19:51:12 +02:00
Christian Semmler
889bd4c1cd
Add SDL callbacks to isleapp ( #9 )
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* Add SDL callbacks to isleapp
* Update README.md
* Update README.md
2024-06-25 19:51:12 +02:00
Christian Semmler
21502ecf18
Replace Windows threads with SDL threads ( #8 )
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* Replace Windows threads with SDL threads
* Wait for thread in dtor
2024-06-25 19:51:12 +02:00
Christian Semmler
641ae70ab9
Replace Windows CriticalSection with SDL Mutex ( #7 )
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* Replace Windows CriticalSection with SDL Mutex
* Update README.md
2024-06-25 19:51:12 +02:00
Christian Semmler
4258fb0deb
Add back some stuff from decomp ( #2 )
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* Add ncc script
* add requirements.txt
* Add other builds
* Add with submodules
* Comment out for now
* Add
2024-06-25 19:49:59 +02:00
Christian Semmler
42f74b6592
Update README.md
2024-06-25 19:49:59 +02:00
Christian Semmler
751693489c
Update README
2024-06-25 19:48:57 +02:00
Christian Semmler
e2263ca8ae
Add rudimentary README
2024-06-25 19:48:57 +02:00
Ramen2X
6a85e62406
refresh readme ( #415 ) [skip ci]
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* readme refresh
* correct 64-bit registry path in readme
2024-01-07 19:52:17 -05:00
Christian Semmler
494a556f8e
(Proposal) Adjustments to "decomp" language ( #308 )
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* Adjustments to "decomp" language
* Fix a comment
* Fix accidental clang-formatting
* Fix order
* Fix order
* Remove junk
* Fix OFFSET
* Adjustments based on new suggestions
* Annotate globals
* Globals in ISLE
* More globals
* Merge from parser2 branch
* Allow prepending space for exact marker match
* To eliminate noise, require the 0x prefix on offset for marker match
* fix test from previous
* Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise
* FUNCTION to SYNTHETIC where needed
* Missed marker conversion on SetAtomId
* pylint cleanup, remove unused code
* Fix unexpected function end, add more unit tests
* Be more strict about synthetic name syntax
* Revert "Missed marker conversion on SetAtomId"
This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2.
* Revert "FUNCTION to SYNTHETIC where needed"
This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8.
* Implicit lookup by name for functions
* Fix VTABLE SYNTHETIC and other decomp markers
* Get vtable class name
* Vtable marker should identify struct
* No colon for SIZE comment
* Update README.md
* Update README.md
* Update CONTRIBUTING.md
* Update README.md
* Update README.md
* Update CONTRIBUTING.md
* Update README.md
* Update CONTRIBUTING.md
* Fix destructor/annotation
* Update README.md
* Update README.md
* Update README.md
* Update README.md
* Update README.md
---------
Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 13:10:45 +01:00
MattKC
1d104141b5
Update README.md [skip ci]
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Remove no longer relevant SmartHeap section
2023-08-18 16:24:13 -07:00
itsmattkc
b59d8ef5cf
include directx 5 sdk
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This is almost certainly abandonware, fairly small (<1MB), and is going to save us a lot of dev environment headaches
2023-08-06 12:47:16 -07:00
MattKC
c4d0ea8746
readme: use SVGs [skip ci]
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Had to use an external site for this because GitHub doesn't seem to have a good way to do this right now. But this works...
2023-06-30 16:06:30 -07:00
MattKC
13df3f906d
Update README.md [skip ci]
2023-06-29 21:45:29 -07:00
MattKC
612730f631
readme: add progress images
2023-06-27 18:12:52 -07:00
MattKC
4494d4db60
Update README.md [skip ci]
2023-06-19 01:36:05 -07:00
MattKC
d774644b4a
Update README.md
2023-06-18 22:57:38 -07:00
MattKC
eaca69716e
add matrix link to README.md [skip ci]
2023-06-13 14:27:35 -07:00
MattKC
d336f65abe
Create README.md
2023-06-10 16:40:51 -07:00