Commit graph

21 commits

Author SHA1 Message Date
jonschz
c65bc67e3d
Implement FUN_10025720() and others (#1134)
* Implement `FUN_10025720()` and others

* Address review comments, get 100 %

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-05 21:33:51 +01:00
jonschz
4c0aae720b
Implement LegoCarBuild::FUN_10024890() and others, refactor (#1126)
* Commit finished code changes

* Add enum data type

* Refactor away GetCurrentArea, SetCurrentArea

* Clean up and add FUN_10024890

* Add `SetPartObjectIdByName()`

* Fix naming error

* Address review comments, part 1

* Address review comments, part 2

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-01 09:21:15 -07:00
jonschz
c38e157fdb
Implement LegoCarBuild functions, refactor BackgroundAudioManager (#1117)
* Implement LegoCarBuild functions, refactor BackgroundAudioManager

* Refactor LegoVehicleBuildState::m_animationState to enum

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-25 09:04:01 -07:00
jonschz
974cd7ce7c
Implement LegoCarBuildAnimPresenter::FUN_10079160() and others (#1111)
* Implement `LegoCarBuildAnimPresenter::FUN_10079160()` and others

* Address review comments

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-11 20:21:33 +02:00
jonschz
e6474b7fcd
Implement LegoCarBuildAnimPresenter::FUN_10079920() (#1108)
* Implement `FUN_10079920()`

* Fix formatting

* Address review comment

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-04 17:19:42 +02:00
jonschz
a942325b29
More functions in LegoCarBuild (#1104)
* Add BETA10 annotations

* Clean up

* Implement multiple functions

* fix minor annotation error

* Undo formatting

* Fix formatting

* Implement more functions

* Rename variables, address review comment

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-09-14 16:14:11 -07:00
jonschz
2b14d3d6a5
Implement parts of LegoCarBuild and dependents (#1092)
* Implement parts of `LegoCarBuild` and dependents

* Fix BETA10 offset

* Fix constants

* Code style: Rename parameters

* Linter fixes v2

* Linter errors v3

* Add BETA10 variable names for presenters

* Address review comments

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-09-03 13:50:30 -07:00
jonschz
b649902578
Various fixes in constructors (#1089)
* Various fixes in constructors

* Address review comment

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-21 10:42:49 -07:00
Christian Semmler
bee101b1f4
Add clang-tidy readability-redundant-inline-specifier (#1060)
* Add clang-tidy readability-redundant-inline-specifier

* fix

* Update CONTRIBUTING.md

* format

* fix
2024-07-05 01:06:32 +02:00
jonschz
a6644801f1
feat: Implement several ::Serialize functions (#1017)
* feat: Implement many ::Serialize functions

* address review comments, part 1 [skip ci]

* address review comments, part 2 [skip ci]

* review comments (final part)

* refactor: Remove Read/Write duplication

* fix merge conflict

* Match PizzeriaState::Serialize again

* Remove unused variable, add LegoVehicleBuildState::Serialize

* Implement AnimState::Serialize

* fix: Conform with naming scheme

* refactor: change names back

* refactor: int to MxS32

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-06-14 23:24:34 +02:00
Christian Semmler
cf576ca78f
Add remaining classes, implement/match LegoObjectFactory (#1026)
* Add missing classes

* Match LegoObjectFactory

* Remove semicolon

* Add symbol

* Fix
2024-06-13 02:02:47 +02:00
Christian Semmler
133a312aee
Consolidate state and building entity classes (#989) 2024-06-03 18:53:25 +02:00
Christian Semmler
b759390060
Implement/match Isle::Escape (#950) 2024-05-25 02:41:57 +02:00
Nathan M Gilbert
fca8f74bd8
Fix Annotations and LegoAnimActor class structure. (#710)
* Fix size annotations for legoomni
Fix structure and add placeholder annotations for LegoAnimActor and subclasses

* Fix LegoCarRaceActor constructor
Fix function name in LegoRaceCar

* Add size assertions for legoomni and fix sizes

* Various style fixes

* Use other marker so vtable.py doesn't compare

* Revert "Use other marker so vtable.py doesn't compare"

This reverts commit 608985cd73856598b95c15aed9f8f022645e9e7a.

* Fix copy/paste error

* Remove stale comment.

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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-22 21:30:58 -04:00
Christian Semmler
558bda4dd2
Implement LegoWorld::Enable (#516)
* WIP VTable0x68

* Improve match

* Match

* Fix

* Fix

* Move vars

* Match

* Add call to Isle

* Rename functions

* Fix style
2024-02-02 18:18:46 +01:00
Anonymous Maarten
9e686e2a87
cmake+ci: run clang-tidy (#512)
* cmake+ci: run clang-tidy

* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def

* Add initial .clang-tidy and fixes

* fix file perms

* Comment out DESCRIPTION

* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def

* Looks like clang is allergic to the libs in the directx5 SDK

* Update .clang-tidy

* Fix typo in .clang-tidy

* Attempt to generate an action error

* Revert "Attempt to generate an action error"

This reverts commit 96c4c65fedbc4102837f4bcbbb9ee83a7d14cba3.

* cmake: test with -Wparentheses + optionally with -Werror

* ci: -k0 is a Ninja argument

* Use -Werror only for msys2 builds

* cmake: only emit warnings for specific warnings

* cmake: and don't do -Werror/-WX anymore

* Fix warnings

* Fix mingw warnings

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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-01 21:42:10 +01:00
Christian Semmler
bcdddd4c7e
Pad all single-digit hexadecimal values with zero (#504)
* Pad all single-digit hexadecimal values with zero

* One more fix
2024-01-29 22:17:17 +01:00
Christian Semmler
19c771b85d
Implement/match LegoWorld::PresentersPending (#494)
* Implement/match LegoWorld::PresentersPending

* Rename functions
2024-01-27 21:18:35 +01:00
MS
b5a3c5feea
Enforce vtable match (#464)
* vtable enforce

* Vtable progress

* IslePathActor subclasses

* LegoState subclasses

* LegoWorld subclasses

* Presenter progress

* Remaining presenters

* All but two that need new files

* Merge into vtable branch (#3)

* Implement MxDisplaySurface::VTable0x44 (#467)

* Update mxdisplaysurface.cpp

* add arguments to header

* Fix glitched bitmaps

* WIP fixes

* Match

* Fix

* Changes

* Fixes

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Co-authored-by: Christian Semmler <mail@csemmler.com>

* Implmement PoliceState::VTable0x1c (#468)

* Implmement PoliceState::VTable0x1c

* Fixes

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Co-authored-by: Christian Semmler <mail@csemmler.com>

* Implement Lego3DView::Render (#470)

* Implement Lego3DView::Render

* use MxDouble

* Revert "use MxDouble"

This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb.

* Begin work on Police class (#469)

* Begin work on Police class

* Use JukeBox::e_policeStation value

* Fixes

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Co-authored-by: Christian Semmler <mail@csemmler.com>

* Implement MxDisplaySurface::CreateCursorSurface (#471)

* Update mxdisplaysurface.cpp

* Fixes

* Update legovideomanager.cpp

* Match to 100%

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Co-authored-by: Christian Semmler <mail@csemmler.com>

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Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>

* Police fix

* Finish

* motocycle lower case

* Update historybook.h

* Update hospitalstate.h

* Update jetski.h

* Update legoinputmanager.h

* Update legolocomotionanimpresenter.h

* Update pizza.h

* Update act3shark.h

* Update ambulancemissionstate.h

* Update bumpbouy.h

* Update doors.h

---------

Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
2024-01-20 18:04:46 -05:00
MS
909c44b679
reccmp: vtable comparison (#452)
* Add vtable comparison to reccmp

* Add missing scalar deleting destructors

* Fix some vtables

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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-18 14:34:14 +01:00
Christian Semmler
c47206617d
Reorganize sources and files (#414)
* Reorganize sources

* Refactor

* Remove relative paths

* Renames

* Fix gitignore

* Remove stuff

* Try fixing format script

* Fix format

* Fix format

* Fix naming script

* Test format

* Fix format
2024-01-08 10:58:49 +01:00
Renamed from LEGO1/legocarbuild.h (Browse further)