Christian Semmler
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1d666f62e5
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Implement/match LegoPlantManager interaction functions (#1041)
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2024-06-19 18:57:05 +02:00 |
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Christian Semmler
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49c17c9c6a
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Implement/match LegoEntity::SwitchSound / SwitchMove / SwitchColor / SwitchMood (#995)
* Implement/match LegoEntity::SwitchSound
* Name
* Name
* Implement/match LegoEntity::SwitchMove
* Mood
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2024-06-05 19:40:44 +02:00 |
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Christian Semmler
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f6c923a84e
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Implement/match LegoEntity::ClickAnimation (#994)
* Implement/match LegoEntity::VTable0x38
* Update names
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2024-06-05 19:00:46 +02:00 |
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Christian Semmler
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23e5ad7d15
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Name/rename functions in LegoCharacterManager (#982)
* Name/rename functions in LegoCharacterManager
* Name flag
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2024-06-01 18:45:34 +02:00 |
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Christian Semmler
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857c15ca11
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Implement/match LegoAnimationManager::FUN_10063b90 (#953)
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2024-05-25 16:40:10 +02:00 |
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Christian Semmler
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939c09139f
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Match LegoOmni::Destroy and related (#917)
* Match LegoOmni::Destroy and related
* Write COMPAT_MODE macro differently
* fix lint issue
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2024-05-14 14:13:27 +02:00 |
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Christian Semmler
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c77dd44105
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Implement/match LegoCharacterManager::FUN_10083b20 and FUN_10085180 (#902)
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2024-05-11 14:13:27 +02:00 |
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Christian Semmler
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d9a82323ca
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Implement/match LegoAnimationManager::AddExtra (#901)
* Implement/match LegoAnimationManager::AddExtra
* Rename member
* Fix param names
* Remove space
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2024-05-10 20:07:38 +02:00 |
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Christian Semmler
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51adf75b9b
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(Refactor) Use more forward declarations (#881)
* Use more forward declarations
* Use more forward declarations
* Add more forward declarations
* Fix
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2024-05-03 18:19:12 +02:00 |
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Christian Semmler
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7c6c68d6f9
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Rename LegoCharacterData to LegoCharacterInfo (#867)
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2024-04-28 15:04:27 +02:00 |
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Christian Semmler
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0e0d6890ad
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Fix SwitchHat (#835)
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2024-04-21 16:41:38 +02:00 |
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Christian Semmler
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fb0f35188b
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Implement/match LegoCharacterManager::FUN_10083c30 (#819)
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2024-04-19 14:30:36 +02:00 |
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Christian Semmler
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e7aec124a2
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Implement/match LegoPhonemePresenter::EndAction (#816)
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2024-04-17 17:03:17 +02:00 |
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Christian Semmler
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a64bb4d460
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Implement/match LegoCharacterManager::FUN_100849a0 (#813)
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2024-04-17 13:52:59 +02:00 |
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Christian Semmler
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2600b1b421
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Implement/match LegoPhonemePresenter::StartingTickle (#809)
* Implement/match LegoPhonemePresenter::StartingTickle
* Name vars
* Fix name
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2024-04-16 16:07:13 +02:00 |
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Christian Semmler
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dc3259bb17
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Implement/match LegoAnimPresenter::FUN_1006a4f0 (#789)
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2024-04-12 17:53:22 +02:00 |
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Christian Semmler
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3bafe2d3a4
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Implement/match LegoCharacterManager::FUN_10083f10 (#774)
* Implement LegoCharacterManager::FUN_10083f10
* style
* Match
* Fix naming
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2024-04-06 17:46:40 +02:00 |
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Christian Semmler
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75dc04f40a
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Implement/match LegoCharacterManager::FUN_10084cf0 (#773)
* Implement/match LegoCharacterManager::FUN_10084cf0
* Compat mode for iterator
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2024-04-06 14:08:38 +02:00 |
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Christian Semmler
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c9ce9b56bb
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Implement/match LegoCharacterManager::FUN_10084ec0 (#770)
* Implement LegoCharacterManager::FUN_10084ec0
* Match
* Match CreateROI
* Match
* Improve match
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2024-04-05 15:57:20 +02:00 |
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Christian Semmler
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60388c8c5d
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Implement/match LegoCharacterManager::FUN_10085210 (#763)
* Implement/match LegoCharacterManager::FUN_10085210
* Update params
* Update param names
* param to bool
* Update var names based on beta
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2024-03-31 16:05:38 +02:00 |
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Christian Semmler
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3878f79847
|
Implement/match LegoCharacterData::GetData and FUN_10085140 (#755)
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2024-03-29 19:34:50 +01:00 |
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Christian Semmler
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ed1a25a636
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Implement/match LegoCharacterManager GetActor/Exists, fix loops (#750)
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2024-03-29 13:30:46 -04:00 |
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Christian Semmler
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e260a407ba
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Implement/match LegoCharacterManager::GetRefCount (#749)
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2024-03-29 13:30:31 -04:00 |
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Christian Semmler
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bfc2b76a61
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Implement/match LegoCharacterManager::FUN_100832a0 (#747)
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2024-03-29 15:41:12 +01:00 |
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Nathan M Gilbert
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8b21e8136e
|
Animmanager (#712)
* Implement LegoAnimationManager::StartEntityAction
Fix some class definitions
* Fix style issues
* Add size annotations
* Fix global pointer
* Style/naming
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
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2024-03-23 15:09:20 +01:00 |
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Christian Semmler
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68bb20f04f
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Implement LegoCharacterManager::CreateROI (#709)
* WIP
* Create globals
* Add Read
* Name Init
* Add LegoCharacter init data
* Add define for NULL
* Use MxS8
* Add LegoCharacterLOD
* WIP CreateROI
* Fix
* WIP
* Match
* Match
* Match, implement Find
* Fix MeshBuilder
* Fix
* space
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2024-03-22 18:40:19 +01:00 |
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Ramen2X
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2477b89e32
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add actions forward decl header (#699)
* add actions forward decl header
* newline
* format
* remove existing fwd declares
* Headers
* replace COMPAT_MODE check
* flip
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
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2024-03-19 15:54:13 -04:00 |
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Christian Semmler
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0994d6dbfb
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Implement LegoCharacterManager::GetROI (#696)
* Implement LegoCharacterManager::GetROI
* Add TODO
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2024-03-19 19:23:34 +01:00 |
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Christian Semmler
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70e8796af3
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Implement/match LegoEntity::VTable0x3c (#680)
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2024-03-16 03:20:44 +01:00 |
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Christian Semmler
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8069923651
|
Refactor files based on beta debug build (#645)
* Rename LegoUnkSaveDataWriter -> LegoCharacterManager
* Refactor mxomni into mxomni/mxmisc
* Refactor legoomni into legoomni/misc
* Resolve deps
* Refactor atom
* Refactor mxutil
* Refactor mxio
* Rename/relocate files
* Fix format
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2024-03-09 21:07:52 +01:00 |
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