Commit graph

13 commits

Author SHA1 Message Date
Cydra
07912eb05a
Class layout for LEGO1 classes (#43)
* Stubbed a bunch of classes and annotated them for later use. Heavily wip and more of pseudocode right now.

* Converted pseudocode into real code!

* Created a bunch more classes and added more information to exisiting ones
Did not error check, this was pushed just for reference

* More classes and implementation details. Still not checked for any errors

* Fixed code and decided on a way to handle virtual table stubs

* Some additional fixes

* More smaller fixes

* Added classes to project and made it compile

* Fixed function adresses that caused the python script to fail

* More classes and virtual function resolves. Builds and compares fine.

* Again more classes and virtual function resolves. Builds and compares fine.

* No clue, I guess forced update for line endings

* Finished up some work, compiles fine. All functions are STUB annotated to not pollute reccmp.py output.

* line ending change

* rename GetClassName/IsClass

Mirroring recent changes from master

* further conform to current master

* update project

* cleanup

* project only updates when you close msdev

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Co-authored-by: Cydra <cydra95@gmail.com>
Co-authored-by: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
2023-06-29 01:10:08 -07:00
itsmattkc
e7b5ea53df rename GetClassName/IsClass, declare mxtypes
Was intended as a simple code improvement, however it also seems to make WinMain, MxString::operator=, MxDSFile::Open 100% (all of which just needed registers to be switched around)
2023-06-27 19:04:07 -07:00
itsmattkc
066b7311ad rename Isle to IsleApp 2023-06-27 17:10:11 -07:00
Christian Semmler
24ec7023bd
isle: match WndProc and re-arrange functions in ISLE.EXE (#45)
* match WinProc

* minor accuracy improvement

* WndProc at 50%

* fix WM_DISPLAYCHANGE branching

* fix type

* fix x/y comparison

* WndProc 82%

* 84%

* 97%

* rearrange functions to get close to the original

* remove newline

* inline no longer necessary

* merge
2023-06-27 13:07:29 -07:00
Christian Semmler
579ee84049
isle: Improving WinMain and SetupWindow accuracy (#38)
* fix second Tick call, change loop

* add missing parameter to SetupWindow

* add missing include

* reorganize CreateWindowEx

* reorder cursor assignments

* declare SetupWindow as inline

* fix indent

* WinMain 99%

* minor improvement
2023-06-23 11:45:25 -07:00
MS
4f4863af6f
Use bitfield for MxVideoParamFlags (#40)
* Use bitfield for MxVideoParamFlags

Using a bitfield for MxVideoParamFlags results in the same xor/and logic that was partially inlined in the header file. This approach is a lot cleaner and there's a good chance this is what the devs would have landed on.

The code generation is really finicky -- other inlines in the header influence the code just by being there -- so I decided to stub out all of them. This got the match to 100%.

While I was in isle.cpp::SetupVideoFlags, I changed the signature so that the `m_using16bit` parameter is just `using16bit`.

* fix: cast Set16Bit inline arg to byte
2023-06-22 23:00:51 -07:00
itsmattkc
66a010a19f move inlined MxDSObject::SetAtomId to main header
We've confirmed that, despite a function being declared inline, msvc will still make a conventional call in some circumstances. As such, I feel like this is warranted because it's most likely what a developer would have actually written.
2023-06-22 00:45:56 -07:00
Christian Semmler
30ef923bf4
hotfix: messed up structure due to windows.h (#37) 2023-06-21 23:13:15 -07:00
Christian Semmler
fa8e4523bd
isle: match Isle::Tick and FindExistingInstance (#32)
* match Isle::Tick and FindExistingInstance

* add offset comments

* inline Isle::Tick

* move inline MxDSObject, remove mx.cpp
2023-06-21 15:18:37 -07:00
Christian Semmler
124a5ddaa3
isle: Accuracy improvements (#27)
* Isle::Isle 100% accuracy

* Isle::~Isle 100%

* improve accuracy of ReadReg functions

* refactor

* fix Isle::ReadRegBool

* fix Isle::ReadRegInt

* empty commit to reset GH action

* fix Isle::SetupLegoOmni
2023-06-21 00:30:46 -07:00
itsmattkc
1152feab8d use different naming scheme in ISLE
We now know that ISLE used PascalCase for its function names, so we're using those here now.
2023-06-18 21:51:50 -07:00
Anonymous Maarten
6e18d1b41f
ISLE and mingw32 fixes (#18)
* ci: no need to do a final cd

* MxDSAction has a setAtomId method

* Implement the MxOmniCreateParamBase destructor inline

Because of this, ISLE should no longer have to compile mxomnicreateparambase.obj.
I didn't modify isle.mak, because I don't have the MSVC 4.20 GUI set-up.

* Replace 256 with sizeof(...)

* Format DefWndProc calls in WndProc

* Replace magic mask in WNDPROC with macro's

* Replace magic numbers in main.cpp with macro's

* MOUSEMOVE notification id is 10 instead of 0x10

* Lowercase all windows includes such that mingw32 on Linux can find these

* Convert ISLE/res/isle.rc to utf-8, and add a comma needed by mingw32

* mingw32 cannot use a enum without previous declaration

* minor adjustments

---------

Co-authored-by: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
2023-06-18 21:45:25 -07:00
itsmattkc
d4e2fb8d8a reorganized repo, implemented mxcore 2023-05-05 02:54:17 -07:00
Renamed from app/isle.h (Browse further)