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Implement/match Pizza::FUN_10038220 (#1107)
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parent
4878727393
commit
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2 changed files with 33 additions and 12 deletions
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@ -38,8 +38,7 @@ class PizzaMissionState : public LegoState {
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undefined m_unk0x03[3]; // 0x03
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undefined m_unk0x03[3]; // 0x03
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MxS16 m_unk0x06; // 0x06
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MxS16 m_unk0x06; // 0x06
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undefined m_unk0x08[8]; // 0x08
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undefined m_unk0x08[8]; // 0x08
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MxS16 m_unk0x10; // 0x10
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undefined4 m_unk0x10; // 0x10
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MxS16 m_unk0x12; // 0x12
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MxS16 m_unk0x14; // 0x14
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MxS16 m_unk0x14; // 0x14
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MxS16 m_unk0x16; // 0x16
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MxS16 m_unk0x16; // 0x16
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MxS16 m_score; // 0x18
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MxS16 m_score; // 0x18
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@ -107,6 +106,7 @@ class Pizza : public IsleActor {
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void FUN_10038220(MxU32 p_objectId);
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void FUN_10038220(MxU32 p_objectId);
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void FUN_100382b0();
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void FUN_100382b0();
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void FUN_10038380();
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void FUN_10038380();
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void FUN_10038fe0(MxU32 p_objectId, MxBool);
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void SetSkateboard(SkateBoard* p_skateboard) { m_skateboard = p_skateboard; }
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void SetSkateboard(SkateBoard* p_skateboard) { m_skateboard = p_skateboard; }
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@ -115,7 +115,7 @@ class Pizza : public IsleActor {
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private:
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private:
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PizzaMissionState* m_state; // 0x7c
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PizzaMissionState* m_state; // 0x7c
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undefined4 m_unk0x80; // 0x80
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PizzaMissionState::Entry* m_entry; // 0x80
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SkateBoard* m_skateboard; // 0x84
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SkateBoard* m_skateboard; // 0x84
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Act1State* m_act1state; // 0x88
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Act1State* m_act1state; // 0x88
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undefined4 m_unk0x8c; // 0x8c
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undefined4 m_unk0x8c; // 0x8c
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@ -1,6 +1,8 @@
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#include "pizza.h"
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#include "pizza.h"
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#include "isle.h"
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#include "isle_actions.h"
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#include "isle_actions.h"
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#include "legoanimationmanager.h"
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#include "legogamestate.h"
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#include "legogamestate.h"
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#include "legoworld.h"
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#include "legoworld.h"
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#include "misc.h"
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#include "misc.h"
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@ -11,11 +13,14 @@ DECOMP_SIZE_ASSERT(Pizza, 0x9c)
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DECOMP_SIZE_ASSERT(PizzaMissionState, 0xb4)
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DECOMP_SIZE_ASSERT(PizzaMissionState, 0xb4)
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DECOMP_SIZE_ASSERT(PizzaMissionState::Entry, 0x20)
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DECOMP_SIZE_ASSERT(PizzaMissionState::Entry, 0x20)
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// Flags used in isle.cpp
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extern MxU32 g_isleFlags;
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// FUNCTION: LEGO1 0x10037ef0
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// FUNCTION: LEGO1 0x10037ef0
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Pizza::Pizza()
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Pizza::Pizza()
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{
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{
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m_state = NULL;
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m_state = NULL;
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m_unk0x80 = 0;
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m_entry = NULL;
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m_skateboard = NULL;
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m_skateboard = NULL;
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m_act1state = NULL;
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m_act1state = NULL;
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m_unk0x8c = -1;
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m_unk0x8c = -1;
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@ -56,9 +61,19 @@ void Pizza::CreateState()
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}
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}
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}
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}
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// STUB: LEGO1 0x10038220
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// FUNCTION: LEGO1 0x10038220
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void Pizza::FUN_10038220(MxU32 p_objectId)
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void Pizza::FUN_10038220(MxU32 p_objectId)
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{
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{
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AnimationManager()->FUN_10064740(NULL);
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m_entry = m_state->GetState(GameState()->GetActorId());
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m_state->m_unk0x0c = 1;
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m_act1state->m_unk0x018 = 3;
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m_entry->m_unk0x10 = 0x80000000;
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g_isleFlags &= ~Isle::c_playMusic;
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AnimationManager()->EnableCamAnims(FALSE);
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AnimationManager()->FUN_1005f6d0(FALSE);
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FUN_10038fe0(p_objectId, FALSE);
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m_unk0x8c = -1;
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}
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}
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// STUB: LEGO1 0x100382b0
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// STUB: LEGO1 0x100382b0
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@ -99,6 +114,12 @@ MxLong Pizza::HandleEndAction(MxEndActionNotificationParam&)
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return 0;
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return 0;
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}
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}
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// STUB: LEGO1 0x10038fe0
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void Pizza::FUN_10038fe0(MxU32 p_objectId, MxBool)
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{
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// TODO
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}
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// STUB: LEGO1 0x10039030
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// STUB: LEGO1 0x10039030
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PizzaMissionState::PizzaMissionState()
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PizzaMissionState::PizzaMissionState()
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{
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{
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