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isle: Matched WNDCLASS_NAME to Original
In 1.0 WINDOW_TITLE seems to be a define like WNDCLASS_NAME. However, in 1.1 it is a const char* like in the already existing code. It also has a value of "Lego Island" in 1.0 but a value of "Lego®" in 1.1.
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2 changed files with 2 additions and 3 deletions
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@ -3,8 +3,7 @@
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Isle *g_isle = 0;
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int g_closed = 0;
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const char *WNDCLASS_NAME = "Lego Island MainNoM App";
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const char *WINDOW_TITLE = "LEGO®";
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const char *WINDOW_TITLE = "LEGO®";
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unsigned char g_mousedown = 0;
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unsigned char g_mousemoved = 0;
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@ -5,7 +5,7 @@ class Isle;
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extern Isle *g_isle;
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extern int g_closed;
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extern const char *WNDCLASS_NAME;
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#define WNDCLASS_NAME "Lego Island MainNoM App"
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extern const char *WINDOW_TITLE;
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extern unsigned char g_mousedown;
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extern unsigned char g_mousemoved;
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