isle: Matched WNDCLASS_NAME to Original

In 1.0 WINDOW_TITLE seems to be a define like WNDCLASS_NAME. However, in
1.1 it is a const char* like in the already existing code. It also has a
value of "Lego Island" in 1.0 but a value of "Lego®" in 1.1.
This commit is contained in:
Moss Gallagher 2023-06-11 02:31:38 -07:00
parent 4a1ac277f9
commit f81c5f944c
2 changed files with 2 additions and 3 deletions

View file

@ -3,8 +3,7 @@
Isle *g_isle = 0; Isle *g_isle = 0;
int g_closed = 0; int g_closed = 0;
const char *WNDCLASS_NAME = "Lego Island MainNoM App"; const char *WINDOW_TITLE = "LEGO®";
const char *WINDOW_TITLE = "LEGO®";
unsigned char g_mousedown = 0; unsigned char g_mousedown = 0;
unsigned char g_mousemoved = 0; unsigned char g_mousemoved = 0;

View file

@ -5,7 +5,7 @@ class Isle;
extern Isle *g_isle; extern Isle *g_isle;
extern int g_closed; extern int g_closed;
extern const char *WNDCLASS_NAME; #define WNDCLASS_NAME "Lego Island MainNoM App"
extern const char *WINDOW_TITLE; extern const char *WINDOW_TITLE;
extern unsigned char g_mousedown; extern unsigned char g_mousedown;
extern unsigned char g_mousemoved; extern unsigned char g_mousemoved;