diff --git a/ISLE/define.cpp b/ISLE/define.cpp index 7f574a8c..96846c63 100644 --- a/ISLE/define.cpp +++ b/ISLE/define.cpp @@ -3,7 +3,7 @@ Isle *g_isle = 0; int g_closed = 0; -const char *WINDOW_TITLE = "LEGO®"; +const char *WINDOW_TITLE = "LEGO®"; unsigned char g_mousedown = 0; unsigned char g_mousemoved = 0; diff --git a/isle.mak b/isle.mak index 0dd74a84..c81ebe25 100644 --- a/isle.mak +++ b/isle.mak @@ -447,6 +447,7 @@ SOURCE=.\LEGO1\legoomni.cpp DEP_CPP_LEGOO=\ ".\LEGO1\legoanimationmanager.h"\ ".\LEGO1\legobuildingmanager.h"\ + ".\LEGO1\legoentity.h"\ ".\LEGO1\legogamestate.h"\ ".\LEGO1\legoinputmanager.h"\ ".\LEGO1\legomodelpresenter.h"\ @@ -460,6 +461,8 @@ DEP_CPP_LEGOO=\ ".\LEGO1\mxbool.h"\ ".\LEGO1\mxcore.h"\ ".\LEGO1\mxdsaction.h"\ + ".\LEGO1\mxdsfile.h"\ + ".\LEGO1\mxdsobject.h"\ ".\LEGO1\mxomnicreateflags.h"\ ".\LEGO1\mxomnicreateparam.h"\ ".\LEGO1\mxomnicreateparambase.h"\ @@ -531,6 +534,7 @@ DEP_CPP_ISLE_=\ ".\ISLE\res\resource.h"\ ".\LEGO1\legoanimationmanager.h"\ ".\LEGO1\legobuildingmanager.h"\ + ".\LEGO1\legoentity.h"\ ".\LEGO1\legogamestate.h"\ ".\LEGO1\legoinputmanager.h"\ ".\LEGO1\legomodelpresenter.h"\ @@ -545,6 +549,8 @@ DEP_CPP_ISLE_=\ ".\LEGO1\mxcore.h"\ ".\LEGO1\mxdirectdraw.h"\ ".\LEGO1\mxdsaction.h"\ + ".\LEGO1\mxdsfile.h"\ + ".\LEGO1\mxdsobject.h"\ ".\LEGO1\mxomni.h"\ ".\LEGO1\mxomnicreateflags.h"\ ".\LEGO1\mxomnicreateparam.h"\ @@ -577,6 +583,7 @@ DEP_CPP_MAIN_=\ ".\ISLE\isle.h"\ ".\LEGO1\legoanimationmanager.h"\ ".\LEGO1\legobuildingmanager.h"\ + ".\LEGO1\legoentity.h"\ ".\LEGO1\legogamestate.h"\ ".\LEGO1\legoinputmanager.h"\ ".\LEGO1\legomodelpresenter.h"\ @@ -590,6 +597,8 @@ DEP_CPP_MAIN_=\ ".\LEGO1\mxbool.h"\ ".\LEGO1\mxcore.h"\ ".\LEGO1\mxdsaction.h"\ + ".\LEGO1\mxdsfile.h"\ + ".\LEGO1\mxdsobject.h"\ ".\LEGO1\mxomnicreateflags.h"\ ".\LEGO1\mxomnicreateparam.h"\ ".\LEGO1\mxomnicreateparambase.h"\ diff --git a/isle.mdp b/isle.mdp index 9b671ec0..1d92bce9 100644 Binary files a/isle.mdp and b/isle.mdp differ